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coincidence
Grodz Andrey Offline
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#1
coincidence

[Image: 1275d7643af2.jpg]
02-21-2010, 08:58 AM
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Googolplex Offline
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#2
RE: coincidence

Oh, Frictional Games has copied a lot of game-included-things.
But theres no copyright on it.
I have not playes Darkness Within, but Amnesia will be much better because HLP-Engine and better developerWink:.

The Oillamp (or latern) is a stolen idea from Darkness Within.
02-21-2010, 12:47 PM
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Kedjane Offline
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#3
RE: coincidence

Looks real similar there.

Worst regards, Kejdane.
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02-21-2010, 03:02 PM
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ajvitaly Offline
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#4
RE: coincidence

Similar does not mean copied in the sense that this thread is implying. Frictional is not ripping off anyone else's game.
(This post was last modified: 02-21-2010, 07:31 PM by hackvcs.)
02-21-2010, 04:45 PM
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graykin Offline
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#5
RE: coincidence

Well, Gordon Freeman uses a flashlight in the original Half-Life...that must mean Frictional copied from that as well.

02-21-2010, 05:43 PM
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Guyra Offline
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#6
RE: coincidence

(02-21-2010, 05:43 PM)graykin Wrote: Well, Gordon Freeman uses a flashlight in the original Half-Life...that must mean Frictional copied from that as well.

Haha! That's a good reply, in my opinion. Big Grin

Having meat hanging from the ceiling like that... that's not exactly something anyone has "come up with" for a certain game, that's what's normal to do with butchered animals. It's called a "meat locker". See pics in links below.

http://comps.fotosearch.com/comp/GLW/GLW...231037.jpg
http://upload.wikimedia.org/wikipedia/co...orocco.JPG
http://seattletimes.nwsource.com/ABPub/2...947983.jpg

Having a meat locker in a horror game really isn't that new - but it certainly isn't something you'd need to copy from anywhere, either. Anyone can come up with that. Fact is, it makes sense having a meat locker(or more) in a medieval castle, anyway.
(This post was last modified: 02-21-2010, 07:54 PM by morris.)
02-21-2010, 07:50 PM
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Sexbad Offline
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#7
RE: coincidence

They copied the idea of a room full of juicy hanging meat from what they saw in my underwear.

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02-21-2010, 07:57 PM
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Guyra Offline
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#8
RE: coincidence

(02-21-2010, 07:57 PM)Lee Wrote: They copied the idea of a room full of juicy hanging meat from what they saw in my underwear.

The horror! THE HORROR!!! :lol:

*Note: The meat hanging in the meat locker there looks rotten... Lee..? Ewww!*
(This post was last modified: 02-21-2010, 08:06 PM by morris.)
02-21-2010, 08:05 PM
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Sexbad Offline
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#9
RE: coincidence

Well, it's a horror game. They can't just have my hanging meat there. They had to make it all dead for creepy effect.

Okay well anyway I don't think two games using a lantern is a very unoriginal thing.

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02-21-2010, 08:40 PM
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Kedjane Offline
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#10
RE: coincidence

(02-21-2010, 05:43 PM)graykin Wrote: Well, Gordon Freeman uses a flashlight in the original Half-Life...that must mean Frictional copied from that as well.
(02-21-2010, 07:50 PM)Guyra Wrote: Haha! That's a good reply, in my opinion. Big Grin
I don't think it's a good response. Since when is a flashlight the same thing as a lantern?
Both images are set in underground castle tunnels with a similar dark mood and color palette, plus there are stinking hunks of meat hanging down from the roof in both pictures while the main character lights them up with a lantern held in a white man's hand with a sleeve showing.
I'd say they are pretty similar.

Half Life is a science fiction first-person shooter set in a sterile science facility with no horror, no lanterns and no slobs of meat hanging from the roof other than the tounge-enemies.

Worst regards, Kejdane.
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02-21-2010, 08:45 PM
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