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Anyone made a VS solution for OALWrapper yet?
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MulleDK19 Offline
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#1
Anyone made a VS solution for OALWrapper yet?

Anyone made a VS solution for OALWrapper yet?


Edit: nvm, I made one myself.

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05-14-2010, 06:27 PM
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Urkle Offline
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#2
RE: Anyone made a VS solution for OALWrapper yet?

Do you mind contributing your VS project? (any any other fixes to HPL1Engine an Overture that are needed)?

Developing away on one of
Multiple Macs running 10.6, 10.7, 10.8, and 10.9.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
05-14-2010, 06:48 PM
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MulleDK19 Offline
Senior Member

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#3
RE: Anyone made a VS solution for OALWrapper yet?

(05-14-2010, 06:48 PM)Urkle Wrote: Do you mind contributing your VS project? (any any other fixes to HPL1Engine an Overture that are needed)?

http://www.treesoft.dk/penumbra/OALWrapperSolution.zip

I've got references to my OpenAL SDK in Program Files.



In HPL1Engine I had to change this line in SDKTexture.cpp to compile

From:
int lSizeDiv = (int)pow((int)2,(int)mlSizeLevel);
To:
int lSizeDiv = (int)pow((float)2,(int)mlSizeLevel);


Also, I can't compile Overture, as it can't find GLaux.lib... I'm on Windows 7, and it's been deprecated and is not included in the Windows SDK anymore.

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05-14-2010, 07:00 PM
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Urkle Offline
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#4
RE: Anyone made a VS solution for OALWrapper yet?

Thanks.. I've included them and pushed the changes to the repositories.

Developing away on one of
Multiple Macs running 10.6, 10.7, 10.8, and 10.9.
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB
05-14-2010, 07:46 PM
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