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Is it possible to make enemies walk on walls?
Perelie Offline
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#1
Is it possible to make enemies walk on walls?

I'm curious, is it possible to make enemies walk on walls or ceilings at all?
Also, are we able to give them custom animations?
Thanks
09-25-2010, 06:51 AM
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Sexbad Offline
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#2
RE: Is it possible to make enemies walk on walls?

You know, that would be really kickass, and I'd like to know too. Even if it's only some sort of scripted event where you have to make a path where their model can go.

[Image: jao3z.jpg]
09-25-2010, 05:23 PM
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Mina Darsh Offline
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#3
RE: Is it possible to make enemies walk on walls?

I think through a custom animation it would be, but would have to make them walk exactly along it, else it might look he floats over it or sinks into it.
09-25-2010, 07:45 PM
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Frontcannon Offline
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#4
RE: Is it possible to make enemies walk on walls?

Yeah, a CreateOnSurface checkbox for enemy entities would be awesome Big Grin


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☺ Smoke weed everyday ☺
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09-25-2010, 11:32 PM
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Soon Offline
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#5
RE: Is it possible to make enemies walk on walls?

Bump for an answer.
10-09-2010, 06:49 AM
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Chilton Offline
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#6
RE: Is it possible to make enemies walk on walls?

(10-09-2010, 06:49 AM)Soon Wrote: Bump for an answer.

Probably not, no.
10-09-2010, 07:08 AM
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MulleDK19 Offline
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#7
RE: Is it possible to make enemies walk on walls?

If it's for a specific scene, you could make a copy of the room, flip it 90 degrees, spawn the enemy which will walk normal, but it'll look like he's walking on a wall, then block player input, and rotate the player camera 90 degrees too...

That would only work for a kind of cutscene, though, of course.

[Image: 16455.png]
10-09-2010, 01:53 PM
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Akasu Offline
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#8
RE: Is it possible to make enemies walk on walls?

Hey, nice thinking! I tried that and came up with this: http://myfreefilehosting.com/f/c34c203330_0.1MB

Camera is pretty weird though Smile

E: Better link
old link in case the first one expires ->
http://www.filefactory.com/file/b3e2d08/...alking.rar
10-10-2010, 05:36 PM
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nofsky Offline
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#9
RE: Is it possible to make enemies walk on walls?

The hard way to do it would probably be to go into the model editor and rotate the whole darn enemy. Make it look like he's walking on the wall when he's actually just walking along perfectly placed path nodes on the floor next to the wall. Probably won't work too well though, and it's not very flexible.
10-12-2010, 03:18 AM
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