Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Amnesia 6th anniversary community project (?)
DanielRand47 Away
Member

Posts: 109
Threads: 16
Joined: Mar 2012
Reputation: 3
RE: Amnesia 6th anniversary community project (?)

So what's our next project going to be? Make a HD remaster of Amnesia for PS4? Wink
09-10-2016, 10:40 PM
Find
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
RE: Amnesia 6th anniversary community project (?)

Can consoles even do mods?

09-11-2016, 12:56 AM
Find
DanielRand47 Away
Member

Posts: 109
Threads: 16
Joined: Mar 2012
Reputation: 3
RE: Amnesia 6th anniversary community project (?)

(09-11-2016, 12:56 AM)Mudbill Wrote: Can consoles even do mods?

Not sure. It would be a cool challenge if we could. It may be possible with the 1.3 update.
09-11-2016, 01:19 AM
Find
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
RE: Amnesia 6th anniversary community project (?)

As far as I'm aware, consoles cannot use mods because mods rely on downloading files to differing directories. You don't get access to the file system on consoles, yeah?

Only way I see it working (like for the new Skyrim thingy) is if the platform is made to specifically support consoles with mods. Would also need to submit your mod to a workshop (like Steam / whatever consoles use).

Basically, I doubt Amnesia does nor will support this.

(This post was last modified: 09-11-2016, 01:36 AM by Mudbill.)
09-11-2016, 01:34 AM
Find
DanielRand47 Away
Member

Posts: 109
Threads: 16
Joined: Mar 2012
Reputation: 3
RE: Amnesia 6th anniversary community project (?)

(09-11-2016, 01:34 AM)Mudbill Wrote: As far as I'm aware, consoles cannot use mods because mods rely on downloading files to differing directories. You don't get access to the file system on consoles, yeah?

Only way I see it working (like for the new Skyrim thingy) is if the platform is made to specifically support consoles with mods. Would also need to submit your mod to a workshop (like Steam / whatever consoles use).

Basically, I doubt Amnesia does nor will support this.

You may be right about not being able to access the file system on a console. You also have a point that they might not take mods for Amnesia.
09-11-2016, 01:44 AM
Find
Spelos Away
Banned

Posts: 231
Threads: 19
Joined: Sep 2014
RE: Amnesia 6th anniversary community project (?)

Sorry a lot of salt here.
People rate the mod in a strange way but I'm happy they played it. =)
(This post was last modified: 09-11-2016, 09:32 AM by Spelos.)
09-11-2016, 09:07 AM
Find
DanielRand47 Away
Member

Posts: 109
Threads: 16
Joined: Mar 2012
Reputation: 3
RE: Amnesia 6th anniversary community project (?)

(09-11-2016, 09:07 AM)Spelos Wrote: Sorry a lot of salt here.
People rate the mod in a strange way but I'm happy they played it. =)

True true! Some reviews are better than others. Frankly I think many had higher expectations, but that's just me. I'm glad that I could take part in this endeavor and will certainly take part in the next community project. Until then I'll be working on my mod.

By the way, the community is not dead. Some guy on Moddb assumes so. Been here since 2012 and I'm seeing quite a bit of activity. Plan on sticking around for awhile!Smile
09-12-2016, 01:50 AM
Find




Users browsing this thread: 1 Guest(s)