Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Modding Soundfiles
clownseuche Offline
Junior Member

Posts: 2
Threads: 1
Joined: Aug 2016
Reputation: 0
#1
Modding Soundfiles

Hey there,

is there a guide somewhere that tells me how to extract and edit the SOMA soundfiles? And after that I need to install them so I can hear the altered files ingame. Could someone please tell me where to start?

Thank you Angel
08-23-2016, 03:13 PM
Find Reply
Romulator Offline
Not Tech Support ;-)

Posts: 3,586
Threads: 62
Joined: Jan 2013
Reputation: 195
#2
RE: Modding Soundfiles

Leaving my response here, but in a spoiler in case you want .ogg vorbis files. Note that it's complex and requires Linux.

Spoiler below!
Most of SOMA's sound files are stored in encrypted .fsb files. There are methods to extract them, however from what I can tell, any of them available on Windows do not or cannot extract the headers, which stops the .ogg files from being playable in applications such as VLC.

As far as I can tell, all that you can do to extract them with headers is to use an application in Linux; which needs to built and compiled from its source here. I've used said application, and it does work, but it is rather complex to set up and get working appropriately.

Discord: Romulator#0001
[Image: 3f6f01a904.png]
(This post was last modified: 08-23-2016, 04:03 PM by Romulator.)
08-23-2016, 03:40 PM
Find Reply
CrashHeadroom Offline
Member

Posts: 58
Threads: 1
Joined: Jul 2016
Reputation: 5
#3
RE: Modding Soundfiles

(08-23-2016, 03:40 PM)Romulator Wrote: Most of SOMA's sound files are stored in encrypted .fsb files. There are methods to extract them, however from what I can tell, any of them available on Windows do not or cannot extract the headers, which stops the .ogg files from being playable in applications such as VLC.

As far as I can tell, all that you can do to extract them with headers is to use an application in Linux; which needs to built and compiled from its source here. I've used said application, and it does work, but it is rather complex to set up and get working appropriately.

ummm, romulator: will i be banned for putting up one that can rip the sound files into .wavs? That's How i ended up making my album but wasn't sure if frictional would agree or not ^^;
08-23-2016, 03:44 PM
Find Reply
Romulator Offline
Not Tech Support ;-)

Posts: 3,586
Threads: 62
Joined: Jan 2013
Reputation: 195
#4
RE: Modding Soundfiles

(08-23-2016, 03:44 PM)CrashHeadroom Wrote: ummm, romulator: will i be banned for putting up one that can rip the sound files into .wavs? That's How i ended up making my album but wasn't sure if frictional would agree or not ^^;

Not at all. Smile

Discord: Romulator#0001
[Image: 3f6f01a904.png]
08-23-2016, 03:51 PM
Find Reply
CrashHeadroom Offline
Member

Posts: 58
Threads: 1
Joined: Jul 2016
Reputation: 5
#5
RE: Modding Soundfiles

(08-23-2016, 03:51 PM)Romulator Wrote:
(08-23-2016, 03:44 PM)CrashHeadroom Wrote: ummm, romulator: will i be banned for putting up one that can rip the sound files into .wavs? That's How i ended up making my album but wasn't sure if frictional would agree or not ^^;

Not at all. Smile

sweet thanks bud ^^

http://www.mediafire.com/download/c4tobz..._v1.32.rar
Go to soma's sound folder, place the FMOD file in the folder you want to rip (so character, entitys, levels e.t.c) and away you go. Every single one will be ripped into .wav format ^^
08-23-2016, 03:54 PM
Find Reply
Romulator Offline
Not Tech Support ;-)

Posts: 3,586
Threads: 62
Joined: Jan 2013
Reputation: 195
#6
RE: Modding Soundfiles

Okay. The fact that that works is ridiculous. That's a pretty great find Crash! Great work!

Discord: Romulator#0001
[Image: 3f6f01a904.png]
08-23-2016, 04:00 PM
Find Reply
CrashHeadroom Offline
Member

Posts: 58
Threads: 1
Joined: Jul 2016
Reputation: 5
#7
RE: Modding Soundfiles

(08-23-2016, 04:00 PM)Romulator Wrote: Okay. The fact that that works is ridiculous. That's a pretty great find Crash! Great work!

No problem atall man, happy to help (tbh was quite surprised myself when I found it o.o). Also hope this helps you out too clownseuche Smile
08-23-2016, 04:03 PM
Find Reply
clownseuche Offline
Junior Member

Posts: 2
Threads: 1
Joined: Aug 2016
Reputation: 0
#8
RE: Modding Soundfiles

(08-23-2016, 04:03 PM)CrashHeadroom Wrote:
(08-23-2016, 04:00 PM)Romulator Wrote: Okay. The fact that that works is ridiculous. That's a pretty great find Crash! Great work!

No problem atall man, happy to help (tbh was quite surprised myself when I found it o.o). Also hope this helps you out too clownseuche Smile

Yes very. Thank you.

But there is no way of getting edited sounds back in the game as a mod?
08-23-2016, 07:51 PM
Find Reply
Abion47 Offline
Senior Member

Posts: 355
Threads: 22
Joined: Oct 2015
Reputation: 46
#9
RE: Modding Soundfiles

To play the sounds in SOMA, you will need to pack them back into FMOD sound banks.The process is detailed and here on the wiki.
08-23-2016, 09:32 PM
Find Reply


[-]
Quick Reply
Message
Type your reply to this message here.

Human Verification
Please tick the checkbox that you see below. This process is used to prevent automated spam bots.



Users browsing this thread: 1 Guest(s)