Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
2 Questions
Gamemakingdude Offline
Senior Member

Posts: 470
Threads: 82
Joined: Nov 2010
Reputation: 9
#1
2 Questions

Are there any resources for msh files?

And what kind of puzzles should be in a map?

Quick edit

How could u move a player to antoher map using just scripting and not a level door?
Another thing, how does food extactly work? How far must they be before they wont go after it anymore (also does brute eat food?)

Rep if like me or im helpful or you love my stories!
Stephanos house
(This post was last modified: 12-04-2010, 09:28 AM by Gamemakingdude.)
12-04-2010, 08:47 AM
Find Reply
Akumasama Offline
Member

Posts: 122
Threads: 2
Joined: Nov 2010
Reputation: 0
#2
RE: 2 Questions

Not sure about the first 2...

But maybe just call a collide, and putting the changemap code in it?
12-04-2010, 09:47 AM
Find Reply
Everlone Offline
Member

Posts: 178
Threads: 11
Joined: Oct 2010
Reputation: 2
#3
RE: 2 Questions

I think there are two ways to make puzzles.
Way one: You make easy puzzles but many of this.
Or way two: You make hard puzzles if the player must searching hard and use his brain Wink

[Image: 555233.jpg]
12-04-2010, 11:08 AM
Find Reply




Users browsing this thread: 1 Guest(s)