Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Light cut in half
MatiCekuriel Offline
Member

Posts: 73
Threads: 11
Joined: Aug 2012
Reputation: 2
#1
Light cut in half

Hi !
I'm trying once again to create a CS in Soma, but I'm having an issue : the point lights and spot lights are cut in half :
It only do it in the level editor, it's working fine in game and the map viewer, but that's still a problem as you can guess :/
Spoiler below!

[Image: 1550485939-somalight.png]

It's not coming from the plane, it's doing this with every texture, walls, etc.
Do you have any idea how to fix this ? :/
Thank you !
02-18-2019, 11:37 AM
Find Reply
MatiCekuriel Offline
Member

Posts: 73
Threads: 11
Joined: Aug 2012
Reputation: 2
#2
RE: Light cut in half

Okay so I checked the troubleshooting in the wiki, but from what I understand it is only for custom or imported materials... Sad
02-20-2019, 09:19 PM
Find Reply
TiManGames Offline
Senior Member

Posts: 498
Threads: 22
Joined: May 2015
Reputation: 11
#3
RE: Light cut in half

(02-20-2019, 09:19 PM)MatiCekuriel Wrote: Okay so I checked the troubleshooting in the wiki, but from what I understand it is only for custom or imported materials... Sad

Incorrect. 
This happens because the editor is using your integrated graphics card instead of your GPU. Check your control panel to make sure the editor uses your GPU.

This forum is dead
02-23-2019, 07:39 PM
Find Reply
MatiCekuriel Offline
Member

Posts: 73
Threads: 11
Joined: Aug 2012
Reputation: 2
#4
RE: Light cut in half

Thank you, you just saved my life! Big Grin
02-23-2019, 09:21 PM
Find Reply


[-]
Quick Reply
Message
Type your reply to this message here.

Human Verification
Please tick the checkbox that you see below. This process is used to prevent automated spam bots.



Users browsing this thread: 1 Guest(s)