Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Gathering a team of modders for a BIG mod
Tenacious Offline
Member

Posts: 79
Threads: 6
Joined: Dec 2010
Reputation: 0
#11
RE: Gathering a team of modders for a BIG mod

Alot of horror games are based in asylums (Call of Cthulhu - Dark Corners of the Earth) and hospitals (Silent Hill Series). Instead, why not make more original? For example, I personally focus on more psychological horror than 'in your face horror' and, as such, my maps are designed to suit my needs. Think about what you want players to feel and think.

Your idea sounds good, but try another area instead of an asylum.
12-25-2010, 02:01 AM
Find
Fortigurn Offline
Member

Posts: 244
Threads: 6
Joined: Nov 2010
Reputation: 12
#12
RE: Gathering a team of modders for a BIG mod

I would actually just like to see an asylum done right for a change. I know it has been 'done' many times before, but I don't think it has been done 'right' just yet. Big Grin
12-25-2010, 08:41 AM
Find
adamhun Offline
Junior Member

Posts: 34
Threads: 4
Joined: Dec 2010
Reputation: 0
#13
RE: Gathering a team of modders for a BIG mod

Just give me a shout (PM) if you need me at level making and/or basic scripting Smile

-Retired-
12-25-2010, 07:03 PM
Find




Users browsing this thread: 1 Guest(s)