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White Night - Total Conversion v1.1
skypeskype Offline
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#51
RE: White Night - Total Conversion

Does the translation include voice acting? Because I'm not good at that. If not, I could do Romanian!
06-08-2011, 11:12 AM
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Tanshaydar Offline
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#52
RE: White Night - Total Conversion

Voice acting for every single language is far more difficult than only English voice acting. It would be very hard to keep balance. I thought of adding Turkish voice acting, as my girlfriend does fandub, however after a few discussion I decided to stick with English only voice acting as David's voice actor is very capable of his job. I like his voice.

So, translations will be only text translation. Romanian added to list with your name now.
So far, 9 different languages will be added, English and Turkish included, it seems Smile
Good, and thanks everyone.

(This post was last modified: 06-08-2011, 06:04 PM by Tanshaydar.)
06-08-2011, 12:25 PM
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skypeskype Offline
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#53
RE: White Night - Total Conversion

Just send me a PM with the text I should translate when you are ready ^^. Im glad to help.

Oh, today I can't do it, I have some personal issues to attend to. But tomorrow is perfect.
06-08-2011, 01:55 PM
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Tanshaydar Offline
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#54
RE: White Night - Total Conversion

Well, you will have to wait a couple of months until I finish everything and satisfied with every detail :/
Only then I'll be able to send text to translate.

06-08-2011, 06:06 PM
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skypeskype Offline
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#55
RE: White Night - Total Conversion

Oh... OK Big Grin I just got a little TOO exited there.
06-08-2011, 06:33 PM
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kronos Offline
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#56
RE: White Night - Total Conversion

I have a idea instead of monsters maybe there can be like crazy people with chains wrapped around their hands and have it so the chains slide across the floor when they move and it will make a loud scratching sound
and maybe make them say random things like when your being chased they would say something like "GET BACK HERE!" or when their close they say something like "I know your here i can hear you breathing"
(This post was last modified: 06-10-2011, 05:21 PM by kronos.)
06-10-2011, 05:08 PM
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Danny Boy Offline
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#57
RE: White Night - Total Conversion

(06-10-2011, 05:08 PM)kronos Wrote: I have a idea instead of monsters maybe there can be like crazy people with chains wrapped around their hands and have it so the chains slide across the floor when they move and it will make a loud scratching sound
and maybe make them say random things like when your being chased they would say something like "GET BACK HERE!" or when their close they say something like "I know your here i can hear you breathing"

you do know that makeing new enemys is complicated stuff right?
06-10-2011, 07:55 PM
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Tanshaydar Offline
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#58
RE: White Night - Total Conversion

(06-10-2011, 05:08 PM)kronos Wrote: I have a idea instead of monsters maybe there can be like crazy people with chains wrapped around their hands and have it so the chains slide across the floor when they move and it will make a loud scratching sound
and maybe make them say random things like when your being chased they would say something like "GET BACK HERE!" or when their close they say something like "I know your here i can hear you breathing"

I appreciate this, but White Night is a story oriented mod and everything you see & do is related to story. It's not a mod that I try to scare the sh*t out of people or give them some mind-blowing gameplay.

I have a story to tell, I have puzzles to challenge you.

06-10-2011, 08:43 PM
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kronos Offline
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#59
RE: White Night - Total Conversion

I like the way it is anyways it looks really good cant wait Big Grin.
06-10-2011, 11:35 PM
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Tanshaydar Offline
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#60
RE: White Night - Total Conversion

In case you haven't noticed, I posted a Big Media Update of White Night on ModDB. You might want to see it Smile

(This post was last modified: 06-30-2011, 03:59 AM by Tanshaydar.)
06-30-2011, 03:43 AM
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