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Possible to make a plane's texture full bright? (Unaffected by light.)
Mina Darsh Offline
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#1
Possible to make a plane's texture full bright? (Unaffected by light.)

Trying to make a custom moon texture for a custom test I'm working on, outside there is a fog shader and low box lighting. I want to place a moon at the sky, but can it somehow be set to be full bright or must I aim a point or spot light at it? Huh
04-14-2011, 03:56 PM
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Tanshaydar Offline
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#2
RE: Possible to make a plane's texture full bright? (Unaffected by light.)

I don't know but I think it has to do with Spectecular map.

04-14-2011, 03:59 PM
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Mina Darsh Offline
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#3
RE: Possible to make a plane's texture full bright? (Unaffected by light.)

Oh, figured it out, sorry. <Big Grin Seems I can set these settings when making the texture with the material editor... >.<
04-14-2011, 04:26 PM
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Josh707 Offline
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#4
RE: Possible to make a plane's texture full bright? (Unaffected by light.)

I know you already figured it out, but you could have made it in the sky and placed a box light around it and it would be fully bright.
04-16-2011, 06:26 AM
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