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Looking for modeler (very simple request)
SLAMnesia Offline
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#1
Looking for modeler (very simple request)

I doubt this will take more than 5 minutes
I would like a fully open version of this door Big Grin

castle_gate_arched01

the door halfs should be at like a 90* angle to the original door

Thank you

it should look like the doors on the left in the picture


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06-09-2011, 04:37 AM
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DamnNoHtml Offline
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#2
RE: Looking for modeler (very simple request)

Just use the simple code in your .hps file.

SetSwingDoorLocked(string& asName, bool abLocked, bool abEffects);
SetSwingDoorClosed(string& asName, bool abClosed, bool abEffects);

SetSwingDoorClosed("doorName", false, false);

Creator of Wake, Through the Portal, Insomnia, and Cycles What to do with HPL3....
06-09-2011, 04:57 AM
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Russ Money Offline
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#3
RE: Looking for modeler (very simple request)

The large doors are actually static entities. They are not swing doors.

06-09-2011, 05:07 AM
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DamnNoHtml Offline
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#4
RE: Looking for modeler (very simple request)

Oh that was dumb of me I didn't even look at the picture he included, my bad.

Creator of Wake, Through the Portal, Insomnia, and Cycles What to do with HPL3....
06-09-2011, 05:10 AM
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Modular100 Offline
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#5
RE: Looking for modeler (very simple request)

Here you go Big Grin

It's a 90° open door, just place it where the original castle gate is. Smile

06-09-2011, 10:49 AM
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xtron Offline
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#6
RE: Looking for modeler (very simple request)

I just need to ask. To use custom models for my custom stories do I put my files in custom_stories/CUSTOMSTORY/models/ ?

[Image: 44917299.jpg]Dubstep <3
06-09-2011, 12:44 PM
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Russ Money Offline
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#7
RE: Looking for modeler (very simple request)

(06-09-2011, 12:44 PM)xtron Wrote: I just need to ask. To use custom models for my custom stories do I put my files in custom_stories/CUSTOMSTORY/models/ ?

custom_stories/CUSTOMSTORY/entities/ENTITYNAMEFOLDER

06-09-2011, 03:38 PM
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SLAMnesia Offline
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#8
RE: Looking for modeler (very simple request)

Thanks man! works like a charm
wait shouldn't you put the custom entity in 2 folders?
/redist/entities/CUSTOMENTITY/
and in
/custom_story/CUSTOMSTORY/entities/CUSTOMENTITY/

so you have the entity in level editor and in the custom story so when you share the cstory with someone they have it too.
(This post was last modified: 06-09-2011, 04:24 PM by SLAMnesia.)
06-09-2011, 04:19 PM
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Russ Money Offline
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#9
RE: Looking for modeler (very simple request)

Don't think so, Bigzy sent me his custom story a while back and the way he had it structured was the way I mentioned above.

"\custom_stories\The Labyrinth\entities\gameplay\servant_grunt_ragdoll"

But I don't think the gameplay folder should matter, don't know though, to be honest.

06-09-2011, 05:11 PM
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SLAMnesia Offline
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#10
RE: Looking for modeler (very simple request)

It doesnt. I just put it in the /entities/CUSTOMITEM/ and it shows up as its own category and not under "Doors" which im sure If I stuck it in that Doors folder it work show up in there. ANYWAYS! I've gotten what I asked for, thanks again its a beauty.
too-da-loo
06-11-2011, 06:54 AM
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