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Amnesia Mini-Game: Hold Them Off! (V1.1)
IAmYourHusband Offline
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#41
RE: Amnesia Mini-Game: Hold Them Off! (V1.1)

Heh heh, you should add Alois and the Penumbra monster, I think that would make the minigame even better c:

Also, STOP MAKING THE BRUTES FLYHACK!
(This post was last modified: 02-03-2013, 02:13 AM by IAmYourHusband.)
02-03-2013, 02:11 AM
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PutraenusAlivius Offline
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#42
RE: Amnesia Mini-Game: Hold Them Off! (V1.1)

(02-03-2013, 02:11 AM)IAmYourHusband Wrote: Heh heh, you should add Alois and the Penumbra monster, I think that would make the minigame even better c:

Also, STOP MAKING THE BRUTES FLYHACK!

Hey dude, you just bumped a year old thread. That is bad.

"Veni, vidi, vici."
"I came, I saw, I conquered."
02-03-2013, 02:27 AM
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Josh The Biker Offline
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#43
RE: Amnesia Mini-Game: Hold Them Off! (V1.1)

I finished it. And this custom story wasn't very good.
It had a fun purpose, but it was ruined by how poorly the custom story was made. Still fun.
The monsters get hung up on walls and try to run through them to kill you so they won't try to break down the doors unless you stand in front of one.
Easy to cheat, 2 out of 3 keys did nothing, and not hard at all.
The note that said a monster was coming to get me and I had to quickly hurry and find which door to unlock never triggered a monster. With ease, I calmly unlocked the 2nd door and saw the short credit cutscene.
2/10
Try again.

[Image: Pearl_Normal_1.gif]
10-19-2013, 07:32 AM
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