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Problem with call function
Paulpolska Offline
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#1
Problem with call function

How to call a function when player Is in scrpit area ?? I try but i dont know how do it ;/

MY CUSTOM STORY - - STILL ALIVE - -
http://www.moddb.com/mods/still-alive
06-23-2011, 09:01 PM
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WatzUpzPeepz Offline
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#2
RE: Problem with call function

Spoiler below!
AddEntityCollideCallback("Player", "nameofthearea", "nameoffunc", true, 1);
Put that inside of your voidOnStart and your ready.

06-23-2011, 09:05 PM
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Paulpolska Offline
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#3
RE: Problem with call function

When i Uses this script I setLampLit for true but lamp only lit. Light around is dead (i dont know how write this)

MY CUSTOM STORY - - STILL ALIVE - -
http://www.moddb.com/mods/still-alive
06-24-2011, 07:16 AM
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WatzUpzPeepz Offline
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#4
RE: Problem with call function

I dont know that setLampLit thing so I cant help you sorry.

06-24-2011, 03:32 PM
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rojkish Offline
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#5
RE: Problem with call function

(06-24-2011, 07:16 AM)Paulpolska Wrote: When i Uses this script I setLampLit for true but lamp only lit. Light around is dead (i dont know how write this)

Rephrase please, I unsure what you're meaning
06-24-2011, 03:46 PM
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xtron Offline
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#6
RE: Problem with call function

Here's some possibilities:

1: Uncheck the lit box.
2: Make sure the lamp is active.
3: SetLampLit("LAMP NAME", true, true);

It works pretty fine for me Smile

[Image: 44917299.jpg]Dubstep <3
06-24-2011, 04:55 PM
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Paulpolska Offline
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#7
RE: Problem with call function

I already solved this problem ;] i used "nolights lamp" instead of "lights" BUT I ALL THE TIME DONT KNOW HOW CREATE CEILING

MY CUSTOM STORY - - STILL ALIVE - -
http://www.moddb.com/mods/still-alive
06-24-2011, 05:00 PM
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xtron Offline
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#8
RE: Problem with call function

so...you want to know how to create ceiling?

[Image: 44917299.jpg]Dubstep <3
06-24-2011, 05:01 PM
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Paulpolska Offline
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Posts: 144
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#9
RE: Problem with call function

No i dont know floor i have but celling this is black magic for me ?!

Edit: // Already know lol that was easy ;/

MY CUSTOM STORY - - STILL ALIVE - -
http://www.moddb.com/mods/still-alive
(This post was last modified: 06-24-2011, 07:17 PM by Paulpolska.)
06-24-2011, 06:14 PM
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