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A very basic guide to creating your first model in Maya
Gamemakingdude Offline
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#21
RE: A very basic guide to creating your first model in Maya

I have no idea how to make one, or rather do both uv mapping and texturing.

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Stephanos house
11-03-2011, 03:41 PM
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Acies Offline
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#22
RE: A very basic guide to creating your first model in Maya

I'm going to release a video guide of some UV mapping soon. I've done it, but I need to re-record the sound.

[Image: mZiYnxe.png]


11-03-2011, 06:55 PM
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Gamemakingdude Offline
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#23
RE: A very basic guide to creating your first model in Maya

That would be better, i learn much easier by watching videos Big Grin

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Stephanos house
11-04-2011, 12:21 AM
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Gamemakingdude Offline
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#24
RE: A very basic guide to creating your first model in Maya

Acies, can you texture and create a bump map for my enemy while im waiting for the video?

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Stephanos house
11-04-2011, 03:19 PM
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Acies Offline
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#25
RE: A very basic guide to creating your first model in Maya

(11-04-2011, 03:19 PM)Gamemakingdude Wrote: Acies, can you texture and create a bump map for my enemy while im waiting for the video?
I'm sorry no.



[Image: mZiYnxe.png]


11-05-2011, 03:46 PM
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Unearthlybrutal Offline
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#26
RE: A very basic guide to creating your first model in Maya

Thanks for the great guideSmile
--> Going to make a few entities for my mod.

When Life No Longer Exists
Full-conversion mod
11-16-2011, 01:35 PM
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Statyk Offline
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#27
RE: A very basic guide to creating your first model in Maya

SHOOT, Nevermind! I never had the view on "textured"... lol stupid me >>
(This post was last modified: 11-20-2011, 06:53 AM by Statyk.)
11-20-2011, 06:40 AM
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Mine Turtle Offline
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#28
RE: A very basic guide to creating your first model in Maya

youre amazing, thank you so much acies! <3
11-22-2011, 09:14 PM
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Mine Turtle Offline
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#29
RE: A very basic guide to creating your first model in Maya

fuck, acies, i need some help man. i traced a picture with the cv curve tool, then revolved the surface, and modified the shape of it. this is not the problem though, my problem is that.. well... my UV points dont show up on the UV snapshot or anything. and when i try exporting my model, then i get a bunch of collada errors, and when i try opening the dae file in the modelview then i get a blackbox error. any ideas on what to do?
12-18-2011, 02:07 AM
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Acies Offline
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#30
RE: A very basic guide to creating your first model in Maya

(12-18-2011, 02:07 AM)darkadders Wrote: fuck, acies, i need some help man. i traced a picture with the cv curve tool, then revolved the surface, and modified the shape of it. this is not the problem though, my problem is that.. well... my UV points dont show up on the UV snapshot or anything. and when i try exporting my model, then i get a bunch of collada errors, and when i try opening the dae file in the modelview then i get a blackbox error. any ideas on what to do?
My guess is:
http://cg.tutsplus.com/tutorials/autodes...maya-2009/

Do steps 1 & 10 & 11.


You can follow the above guide to learn more about UV mapping Smile



[Image: mZiYnxe.png]


12-18-2011, 04:16 AM
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