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Penumbra in Sims 3
Gharren Offline
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#31
RE: Penumbra in Sims 3

Looks really good, great idea. Big Grin

I'm a werewolf. Meow.
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The Beauty of Nature.
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08-26-2011, 01:39 PM
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plutomaniac Offline
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#32
RE: Penumbra in Sims 3

(08-26-2011, 11:17 AM)Tanshaydar Wrote: It's Howard's secret room.

yes I mean, how it will work in-game. That's what I didn't get. The sims has to step on it or something?
08-26-2011, 02:23 PM
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Tanshaydar Offline
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#33
RE: Penumbra in Sims 3

lol, I don't know. I gave up playing after first game. I didn't even play the expansions of the first game.

08-26-2011, 03:08 PM
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plutomaniac Offline
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#34
RE: Penumbra in Sims 3

I was playing Sims like...5 years ago and I stopped at Sims 2. Never played the 3rd one.

(at first I thought you meant Overture. That you played only Overture and not Black Plague and Requiem) Tongue
08-26-2011, 03:21 PM
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eiahmon Offline
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#35
RE: Penumbra in Sims 3

Thanks Gharren. Smile

Pluto, Tanshaydar, you two don't know what you're missing.... XDD

As for the tomb thing, it will basically cause that room to be completely hidden. Your sims won't see it, you won't even see it until a sims walks in. This will show you exactly what I mean. When the sims descends the stairs, you can only see the room he walks into until he unlocks the door and walks into the next room. Only then does that room become visible.

http://www.youtube.com/watch?v=38jdboJmoLs

What has been seen, cannot be unseen.
08-26-2011, 07:22 PM
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plutomaniac Offline
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#36
RE: Penumbra in Sims 3

oh yes, very nice idea then! Smile
08-26-2011, 09:35 PM
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eiahmon Offline
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#37
RE: Penumbra in Sims 3

I'm on a roll here. XD

Well, after fighting the game because it did not want to display my shiny new wall that I had created, I noticed that Create a Pattern automatically tiles whatver pattern you upload into it so it's about the third of a wall. So I got to thinking - since the game seems to ignore bump maps, why go through the trouble of cloning and redoing a wall? Why not just make a single flat wall, with three recolorable channels, and split the wall patterns into thirds and import them via Create a Pattern? So that's what I did; I forsee that making walls will be much easier now. XD

The library is done now. I redid its walls using the method I mentioned above, and while there are three thin lines where the three sections of the pattern meet, I still think it looks loads better than what I had before. For some reason, half of the floor is much darker than the other half. Don't ask me why; it's likely Sims 3's doing. The lighter area on the wall behind the pushable bookshelves is a hidden door that will blend in with the wall in live mode, only becoming visible once a sim investigates it.
[Image: Screenshot-42.jpg]

Close up of the wall. The wall is darker than it is in Penumbra. That's Sims' doing; it for some reason darkens every pattern you put in. I normally lighten them up in Paint.NET before importing, but I was in a hurry and forgot this time. Still looks nice though, lines and all.
[Image: Screenshot-43.jpg]

I got Storage done too. That green thing in the middle of the floor is a switch that will activate the steam trap (those holes in the floor beside it) when a sim steps on it. I figured since i couldn't drop a weight of their heads that a steam trap would work just as well. Once in live mode, the trap and its switch will become invisible. The trap will be visible once it's activated, but the switch will remain unseen.
[Image: Screenshot-45.jpg]

Oh by the way.. I found a saw. XDDDD
[Image: Screenshot-44.jpg]

What has been seen, cannot be unseen.
(This post was last modified: 08-27-2011, 10:11 AM by eiahmon.)
08-27-2011, 10:06 AM
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plutomaniac Offline
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#38
RE: Penumbra in Sims 3

Ha, ha the saw looks great! I didn't know that Sims could be so heavily modified. Smile

(I guess 4 images this time! Tongue)
(This post was last modified: 08-27-2011, 11:25 AM by plutomaniac.)
08-27-2011, 11:24 AM
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eiahmon Offline
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#39
RE: Penumbra in Sims 3

When I finally release this thing, the custom contents credits is going to be a decent length. XD

Yes! The forum finally learned how to count! :p

What do you think of the steam trap idea? I had a choice between that, electricity, fire, and darts, but I thought that steam fit the Penumbra theme better, not to mention that it would just get a sim soaked, not hurt them.

What has been seen, cannot be unseen.
08-27-2011, 07:49 PM
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Frost Offline
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#40
RE: Penumbra in Sims 3

Steam certainly fits Penumbra the best. o_o
08-27-2011, 08:50 PM
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