Custom sounds not working! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Custom sounds not working! (/thread-15000.html) Pages:
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Custom sounds not working! - finScript - 04-22-2012 My sound file's name: sound_01_thunders_and_rain.ogg I made an .snt file: Code: <SOUNDENTITY> <SOUNDS> <Main> <Sound File="sound_01_thunders_and_rain.ogg" /> </Main> </SOUNDS> <PROPERTIES Volume="0.5" MinDistance="20" MaxDistance="30" Random="1" Interval="0" FadeEnd="False" FadeStart="False" Stream="True" Loop="True" Use3D="False" Blockable="False" BlockVolumeMul="0.5" Priority="0" /></SOUNDENTITY> Still it's not working when I try to put it in-game or use PlaySoundAtEntity() RE: Custom sounds not working! - JetlinerX - 04-22-2012 Need your in game script too. RE: Custom sounds not working! - finScript - 04-22-2012 (04-22-2012, 04:22 PM)JetlinerX Wrote: Need your in game script too.Actually i mean with "in-game" that i select in level editor sounds and add my sound there RE: Custom sounds not working! - overscore - 04-23-2012 Try removing .ogg from the sound file name. RE: Custom sounds not working! - Stepper321 - 04-23-2012 No, you need the .ogg, try following this tutorial: http://wiki.frictionalgames.com/hpl2/tutorials/script/page RE: Custom sounds not working! - finScript - 04-23-2012 (04-23-2012, 05:51 PM)Stepper321 Wrote: No, you need the .ogg, try following this tutorial: http://wiki.frictionalgames.com/hpl2/tutorials/script/pageI've done my things just like in tutorial RE: Custom sounds not working! - Stepper321 - 04-23-2012 Can i get your script file please? RE: Custom sounds not working! - finScript - 04-24-2012 (04-23-2012, 07:16 PM)Stepper321 Wrote: Can i get your script file please? Code: void OnStart(){ RE: Custom sounds not working! - Stepper321 - 04-25-2012 (04-24-2012, 06:22 PM)tappara97 Wrote:Mmmm, I ain't sure. Press enter after the ;, so it looks what i made it like in the quote, it's exactly the same function tough. Try it on 'void OnEnter(){ ... }'(04-23-2012, 07:16 PM)Stepper321 Wrote: Can i get your script file please? RE: Custom sounds not working! - Acies - 04-26-2012 Remember to always render sounds used for PlaySoundAt in "Mono" format. Add that to your tutorial as well :> |