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Flashbacks - Part 2 - Printable Version

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Flashbacks - Part 2 - Gamemakingdude - 11-20-2010

Ok since im not getting any straight answers from the last post.

I'm gonna reask the question a bit differently.

How can i make flashback scenes?
- How do i make voices (what sound files, subtitles if possible and etc)
- Is it possible to animate a person shadow for a scene?

Another question

How can i make the un-natural darkness (like in the wine cellar) for one of my maps?


RE: Flashbacks - Part 2 - Hooumeri - 11-20-2010

(11-20-2010, 06:53 AM)Gamemakingdude Wrote: Ok since im not getting any straight answers from the last post.

I'm gonna reask the question a bit differently.

How can i make flashback scenes?
- How do i make voices (what sound files, subtitles if possible and etc)
- Is it possible to animate a person shadow for a scene?

Another question

How can i make the un-natural darkness (like in the wine cellar) for one of my maps?

First, make a flashback area ingame, choose it and go to "Area" (next to general) and choose your flash file.

Flash file should be like this, for example:

Code:
<Flashback>
    <Voices>
        <Voice VoiceSound="flashbacks/TestSound_01.ogg" EffectSound="" TextCat="" TextEntry="" />
    </Voices>
</Flashback>

Where text cat is the category your using in your .lang file, and text entry is the entry you want to be shown. So in your text entry, you write the "subtitles".
Here's a short example of a .lang file featuring the flashback cat

Code:
<CATEGORY Name="Flashbacks">
        <Entry Name="Flashback_01">She tried to hide it from them.. But she couldnt..</Entry>
    </CATEGORY>

So, the TextCat here is "Flashbacks" and the TextEntry is "Flashback_01"

Hope this cleared things up! Smile

EDIT: Forgot to mention, place your .flash files to a folder called "flashbacks" in your custom story.


RE: Flashbacks - Part 2 - Gamemakingdude - 11-20-2010

(11-20-2010, 10:11 AM)Hooumeri Wrote:
(11-20-2010, 06:53 AM)Gamemakingdude Wrote: Ok since im not getting any straight answers from the last post.

I'm gonna reask the question a bit differently.

How can i make flashback scenes?
- How do i make voices (what sound files, subtitles if possible and etc)
- Is it possible to animate a person shadow for a scene?

Another question

How can i make the un-natural darkness (like in the wine cellar) for one of my maps?

First, make a flashback area ingame, choose it and go to "Area" (next to general) and choose your flash file.

Flash file should be like this, for example:

Code:
<Flashback>
    <Voices>
        <Voice VoiceSound="flashbacks/TestSound_01.ogg" EffectSound="" TextCat="" TextEntry="" />
    </Voices>
</Flashback>

Where text cat is the category your using in your .lang file, and text entry is the entry you want to be shown. So in your text entry, you write the "subtitles".
Here's a short example of a .lang file featuring the flashback cat

Code:
<CATEGORY Name="Flashbacks">
        <Entry Name="Flashback_01">She tried to hide it from them.. But she couldnt..</Entry>
    </CATEGORY>

So, the TextCat here is "Flashbacks" and the TextEntry is "Flashback_01"

Hope this cleared things up! Smile

EDIT: Forgot to mention, place your .flash files to a folder called "flashbacks" in your custom story.

Err What's the .flash file do??
you also forgot the other parts of my question.


RE: Flashbacks - Part 2 - Gamemakingdude - 11-21-2010

No one gonna answer about the shadows?


RE: Flashbacks - Part 2 - Akumasama - 11-21-2010

Maybe cast a shadow with a spot light?


RE: Flashbacks - Part 2 - Hooumeri - 11-22-2010

Quote:Err What's the .flash file do??
you also forgot the other parts of my question.

The .flash files contains the information about your flashback. You can open .flash files with Notepad ++, for example.
Open one of the campaign .flash files to see an example, if you can't understand mine :p