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Performance problems after combat? - Printable Version

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RE: Performance problems after combat? - evil_genius - 04-24-2007

I have such problem. But i use the ATI video card (NOT nVidia). Tomorrow i think that the problem is the big size of location, but now I see that the dogs is main reason.

I read all this forum, but didn't find solution... May be somebody know it?

(I think that it is error in programm code. So only the creators can fix it.)


RE: Performance problems after combat? - DDorus - 04-24-2007

I think (hope) that they are working on it Smile
Wait for the patch, I guess.


RE: Performance problems after combat? - plant - 05-29-2007

still no progress on above bug?


RE: Performance problems after combat? - Thomas - 05-29-2007

plant Wrote:still no progress on above bug?

Patch coming soon, lets hope it might fix the problems.


RE: Performance problems after combat? - Yuhaney - 05-29-2007

Any information about releasing date? Smile


RE: Performance problems after combat? - Thomas - 05-29-2007

Scraper Wrote:Any information about releasing date? Smile
Sorry for the patch taking so long, mostly because we wanted to fix some sound issues. Also, we have focused on the Linux release.... and on some secret business ....muhaha....Wink


RE: Performance problems after combat? - Yuhaney - 05-29-2007

Thomas Wrote:...and on some secret business...

Hmm..? Big Grin What those could be? Wink


RE: Performance problems after combat? - Abysmal - 06-12-2007

i tried that modelviewer program. the "modelviewer.exe" doesnt work. A "FATAL ERROR" message box pops up when trying to load it. However, "run.bat" works. I seem to get 45 FPS even, whether I press R or not. Thats neat though, being able to ragdoll the dog and any moment at the touch of a button. =p