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    Thread: Where Are Our Protectors? Part I Release [Fixed]
Post: RE: Where Are Our Protectors? Part I Release [Fixe...

I downloaded your CS, but the door out from the storage doesnt work. I clicked it, but nothing happened. Could you have messed up something in your [Fixed] Version? :)
TheKataKombs Showcase 34 46,785 04-09-2012, 10:08 PM
    Thread: Typthanum Castle
Post: RE: Typthanum Castle

Custom story name is now Typthanum Castle and I will be working on this from now on. Stay Tuned :)
TheKataKombs Custom Stories, TCs & Mods - Development 1 2,284 04-04-2012, 10:46 PM
    Thread: is there any reason why 'SetMessage' isn't working?
Post: RE: is there any reason why 'SetMessage' isn't wor...

SetMessage("Messages", "blood", 0); u have to take away the 0 and put in seconds how long you want it to stay on the screen.. Like: SetMessage("Messages, "blood", 2.5); Hope this helps :)
TheKataKombs Development Support 10 10,612 03-24-2012, 05:12 PM
  Brick Thread: Typthanum Castle
Post: Typthanum Castle

.-Typthanum Castle-. Hey Guys! It's been a long time and i have now gotten Baron's Castle back from my old and broken computer. I will be working on this from now on and I will post new pics every...
TheKataKombs Custom Stories, TCs & Mods - Development 1 2,284 03-24-2012, 04:48 PM
    Thread: New Monster (unnamed)
Post: RE: New Monster (unnamed)

Caerl would be a cool name for the monster :)
TheKataKombs Custom Stories, TCs & Mods - Development 35 30,768 12-03-2011, 04:10 PM
    Thread: Creating a NEW custom story
Post: RE: Creating a NEW custom story

(10-27-2011, 06:23 PM)xtron Wrote: It's always good to hear that there is new stories on the way! I wish you goodluck my friend :)thank you :)
TheKataKombs Custom Stories, TCs & Mods - Development 3 4,539 10-28-2011, 07:41 PM
    Thread: Creating a NEW custom story
Post: Creating a NEW custom story

about a month ago or so, i uploaded a thread with details about a custom story known as Baron's Castle. That custom story has been cancelled because the computer i had that story on is broken. And it...
TheKataKombs Custom Stories, TCs & Mods - Development 3 4,539 10-26-2011, 07:46 PM
    Thread: [Tutorial] How to make a custom decal!
Post: RE: [Tutorial] How to make a custom decal!

(09-18-2011, 09:04 PM)Homicide13 Wrote: That sounds like it could be a cache problem. How do you test your maps? Try going into your map folder and deleting all the .map_cache files. (of course you'...
TheKataKombs Development Articles 33 45,259 09-19-2011, 01:27 PM
    Thread: [Tutorial] How to make a custom decal!
Post: RE: [Tutorial] How to make a custom decal!

(09-18-2011, 06:08 PM)Homicide13 Wrote: (09-18-2011, 01:14 PM)Tanshaydar Wrote: You should reverse the picture vertically to see it properly, or otherwise it will be reversed in game.right, forgot...
TheKataKombs Development Articles 33 45,259 09-18-2011, 07:26 PM
    Thread: Escape Hell - Chapter 1 - DEMO RELEASED (Post Poned until further notice)
Post: RE: Escape Hell - Chapter 1 - DEMO RELEASED

(09-18-2011, 06:35 PM)XxRoCkBaNdMaNxX Wrote: (09-17-2011, 04:51 PM)TheKataKombs Wrote: (09-17-2011, 04:23 PM)XxRoCkBaNdMaNxX Wrote: (09-17-2011, 03:49 PM)TheKataKombs Wrote: void wakeUp () { S...
TheKataKombs Custom Stories, TCs & Mods - Development 39 48,743 09-18-2011, 07:10 PM
    Thread: [Tutorial] How to make a custom decal!
Post: RE: [Tutorial] How to make a custom decal!

Doesnt work for me. I do the exact same thing as you do, but when i place it and look at it in-game, its not there. :S
TheKataKombs Development Articles 33 45,259 09-18-2011, 02:17 PM
    Thread: Escape Hell - Chapter 1 - DEMO RELEASED (Post Poned until further notice)
Post: RE: Escape Hell - Chapter 1 - DEMO RELEASED

(09-17-2011, 04:23 PM)XxRoCkBaNdMaNxX Wrote: (09-17-2011, 03:49 PM)TheKataKombs Wrote: void wakeUp () { StartPlayerLookAt("servant_grunt_1", 11.0f, 11.0f, ""); FadeOut(0); // Instantly fades the ...
TheKataKombs Custom Stories, TCs & Mods - Development 39 48,743 09-17-2011, 04:51 PM
    Thread: Escape Hell - Chapter 1 - DEMO RELEASED (Post Poned until further notice)
Post: RE: Escape Hell - Chapter 1 - DEMO RELEASED

void wakeUp () { StartPlayerLookAt("servant_grunt_1", 11.0f, 11.0f, ""); FadeOut(0); // Instantly fades the screen out. (Good for starting the game) FadeIn(10); // Amount of seconds the fade in ta...
TheKataKombs Custom Stories, TCs & Mods - Development 39 48,743 09-17-2011, 03:49 PM
    Thread: My main_menu :)
Post: RE: My main_menu :)

(09-11-2011, 09:52 AM)DamnNoHtml Wrote: lol you should invest in an actual skybox and not just a repeating tiny cloud graphic. It looks very silly.haha i know.. i just made this very fast just for f...
TheKataKombs Custom Stories, TCs & Mods - Development 6 5,552 09-11-2011, 11:46 AM
    Thread: My main_menu :)
Post: RE: My main_menu :)

(09-10-2011, 10:58 PM)Arvuti Wrote: Post some pictures, I am not going to download something not knowing what it is.Done :D
TheKataKombs Custom Stories, TCs & Mods - Development 6 5,552 09-11-2011, 09:40 AM
    Thread: My main_menu :)
Post: My main_menu :)

Extract menu.rar inside of Redist->Config and main_menu in redist. http://www.mediafire.com/?xjx6x7ib1dh2iji ( menu.rar / .cfg file ) http://www.mediafire.com/?7tnl8cu886nxole ( main_menu.rar ) ...
TheKataKombs Custom Stories, TCs & Mods - Development 6 5,552 09-10-2011, 08:49 PM
    Thread: The Mystery of The Baron's Castle[Screenshots Added!]
Post: RE: The Mystery of The Baron's Castle[Screenshots ...

(09-07-2011, 08:37 AM)Tenno Wrote: The screens have arrived and they are looking great so far, keep it up :)Glad you liked them : )
TheKataKombs Custom Stories, TCs & Mods - Development 12 13,884 09-07-2011, 01:24 PM
    Thread: The Mystery of The Baron's Castle[Screenshots Added!]
Post: RE: The Mystery of The Baron's Castle[Screenshots ...

(09-07-2011, 12:48 AM)Mosnye Wrote: Looking gooood! Thank you : )
TheKataKombs Custom Stories, TCs & Mods - Development 12 13,884 09-07-2011, 08:11 AM
    Thread: The Mystery of The Baron's Castle[Screenshots Added!]
Post: RE: The Mystery of The Baron's Castle[Release Anno...

Screenshots Added! :D
TheKataKombs Custom Stories, TCs & Mods - Development 12 13,884 09-06-2011, 08:52 PM
    Thread: Order Of the Eagle [WIP]
Post: RE: Order Of the Eagle [WIP]

Sounds great and the screenshots were good. I cant wait to play it : D
TheKataKombs Custom Stories, TCs & Mods - Development 9 9,368 09-06-2011, 05:17 PM