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    Thread: Few questions
Post: RE: Few questions

1. If you just add a checkpoint: Code:CheckPoint (string& asName, string& asStartPos, string& asCallback, string& asDeathHintCat, string& asDeathHintEntry); Then when you die and...
Marshall2906 Development Support 30 21,970 04-28-2013, 01:40 AM
    Thread: ERROR in .LANG file! (And Crowbar)
Post: RE: ERROR in .LANG file! (And Crowbar)

OMG thank you so much, both you, but Willochill it was that stupid '/' in my <LANGUAGE> that did it :P thank you guys :)
Marshall2906 Development Support 4 3,689 05-30-2012, 11:45 AM
    Thread: ERROR in .LANG file! (And Crowbar)
Post: RE: ERROR in .LANG file! (And Crowbar)

(05-29-2012, 11:42 PM)andyrockin123 Wrote: I can already tell from the attached file that it is named incorrectly, it should be "extra_english.lang" but that one says "extra_english.txt". If that's ...
Marshall2906 Development Support 4 3,689 05-29-2012, 11:45 PM
    Thread: Fog areas, disable?
Post: RE: Fog areas, disable?

If you make the Fog area 'In-active' by unticking the box. In scripting you can turn it on when you walk into an area for something such as the person stated above: SetFogActive(bool abActive); Enable...
Marshall2906 Development Support 6 5,244 05-29-2012, 11:43 PM
  Sad Thread: ERROR in .LANG file! (And Crowbar)
Post: ERROR in .LANG file! (And Crowbar)

Theres something in my .Lang file which isnt working in my map. It was working yesterday, then when i came back on today, every key just said 'Picked up' and there is no description. Plus my crowbar d...
Marshall2906 Development Support 4 3,689 05-29-2012, 10:56 PM