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Thread: How to create a fully isolated full conversion
Post: RE: How to create a fully isolated full conversion
Ah, my bad. Solution (maybe) acquired. Thank you. |
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Omega300 |
Development Articles
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63 |
115,499 |
03-11-2013, 02:55 PM |
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Thread: How to create a fully isolated full conversion
Post: RE: How to create a fully isolated full conversion
Any problem here?
Oh yeah, I don't have Justine Patch. |
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Omega300 |
Development Articles
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63 |
115,499 |
03-11-2013, 12:28 PM |
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Thread: How to create a fully isolated full conversion
Post: RE: How to create a fully isolated full conversion
You mean like this? <Directory Path="Survival/graphics" AddSubDirs="true" />
The directory for the logo was in redist/Survival/graphics.
The logo extension was .tga
Any problem there? |
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Omega300 |
Development Articles
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63 |
115,499 |
03-11-2013, 09:40 AM |
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Thread: How to create a fully isolated full conversion
Post: Help with Game logo.
I have follow your tutorial to make a Full Conversion Mod For Amnesia. Something that I could not done is to add an original game logo.
When I change the directory link for the Menu Logo, it cannot lo... |
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Omega300 |
Development Articles
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63 |
115,499 |
03-11-2013, 08:43 AM |