Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 36 Vote(s) - 4.58 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Amnesia] Screenshot criticism thread
daortir Offline
Senior Member

Posts: 422
Threads: 9
Joined: Sep 2013
Reputation: 18
RE: Screenshot criticism thread

It looks good to me, billboard looks natural imo : >.
Can't say much more because it's basically a dark screenshot of a dark room. Kind of hard to give good advice when I can't see anything. Don't you have screenshots with light ;3 ?

Or maybe it's just my monitor, i don't know : <.

12-30-2013, 04:24 AM
Find
Skyy Offline
Member

Posts: 60
Threads: 5
Joined: Dec 2013
Reputation: 3
RE: Screenshot criticism thread

I take one of another room when I feel done with another room :p
(This post was last modified: 12-30-2013, 01:51 PM by Skyy.)
12-30-2013, 04:45 AM
Find
Artyom Offline
Senior Member

Posts: 370
Threads: 27
Joined: Jul 2012
Reputation: 11
RE: Screenshot criticism thread

(12-30-2013, 03:08 AM)Skyy Wrote: Hey!
So im new here but I thought I might try to post a screenshot just to see what you guys think! Smile
Keep in mind that im new to this but I hope you like it.


Spoiler below!
[Image: 9a8vsx.jpg]

Thank you Romulator for the spoiler thing! Smile

I think it looks alright for someone with so little experience. But keep up the work and strive for the perfect maps and you'll go far Smile

- Inactive account -
01-02-2014, 03:45 AM
Find
Skyy Offline
Member

Posts: 60
Threads: 5
Joined: Dec 2013
Reputation: 3
RE: Screenshot criticism thread

Thank you Smile
01-02-2014, 02:08 PM
Find
Skyy Offline
Member

Posts: 60
Threads: 5
Joined: Dec 2013
Reputation: 3
RE: Screenshot criticism thread

What do you think? ^^

Spoiler below!
[Image: 15wfms0.jpg]
(This post was last modified: 01-08-2014, 07:17 PM by Skyy.)
01-08-2014, 07:16 PM
Find
daortir Offline
Senior Member

Posts: 422
Threads: 9
Joined: Sep 2013
Reputation: 18
RE: Screenshot criticism thread

Maybe it's just me, but the hallway with shelves on the left, castle door at the end, castle window with strong light at the right reminds me too much of the original Castle Hall. Same layout, same assets, same lighting, nearly the same furniture ^^'...

It looks good though : >.

01-08-2014, 07:29 PM
Find
Skyy Offline
Member

Posts: 60
Threads: 5
Joined: Dec 2013
Reputation: 3
RE: Screenshot criticism thread

(01-08-2014, 07:29 PM)daortir Wrote: Maybe it's just me, but the hallway with shelves on the left, castle door at the end, castle window with strong light at the right reminds me too much of the original Castle Hall. Same layout, same assets, same lighting, nearly the same furniture ^^'...

It looks good though : >.
Oh god.. It's pretty much the same..

But I will try to change the layout on it! ^^
01-08-2014, 07:46 PM
Find
daortir Offline
Senior Member

Posts: 422
Threads: 9
Joined: Sep 2013
Reputation: 18
RE: Screenshot criticism thread

Good luck with that !
I still like the lighting/display, it's a very cool area you got there : >. But yeah, I think you should change something to make it more "personal", even if the similarities were accidental ^^.

01-08-2014, 07:51 PM
Find
Skyy Offline
Member

Posts: 60
Threads: 5
Joined: Dec 2013
Reputation: 3
RE: Screenshot criticism thread

(01-08-2014, 07:51 PM)daortir Wrote: Good luck with that !
I still like the lighting/display, it's a very cool area you got there : >. But yeah, I think you should change something to make it more "personal", even if the similarities were accidental ^^.
Yea I try too fix it! Thank you for the feedback ^^
01-08-2014, 08:51 PM
Find
WALP Offline
Posting Freak

Posts: 1,221
Threads: 34
Joined: Aug 2012
Reputation: 45
RE: Screenshot criticism thread

I think the billboard looks a little too extreme, and fit the spotlight quite poorly in terms of direction and generally blending together.
If you really want to keep them that strong, I would suggest you add some less powerful rays around the strong ones to blend it a bit more together, and also make sure to color the overall lighting of the room so it reacts as if the rays are as strong as they look.
01-08-2014, 09:34 PM
Find




Users browsing this thread: 11 Guest(s)