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Tools for HLPL1
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herrerae Offline
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Post: #1
Tools for HLPL1
Hello, I like to know if the tools are in these videos will be for this engine (HPL1)?

HPL Model Editor
HPL Particule Editor
HPL Material Editor
HPL Level Editor

Be good for making up mod, more than anything the Level editor and not a 3D editor.
Greetings.

PS: Sorry for my English, I speak Spanish: p
06-20-2010 08:41 PM
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jens Offline
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Post: #2
RE: Tools for HLPL1
The HPL1 engine has the Particle and Material editor but in earlier and much more basic forms. There are no level or model editors for HPL1.
06-20-2010 09:33 PM
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herrerae Offline
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Post: #3
RE: Tools for HLPL1
I understand, but my question is
They will release these tools for this version of the engine or will be for the next version?

At the moment this trying to compile the Map editor is in the "Tools" in the source code
06-20-2010 09:50 PM
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Luis Offline
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Post: #4
RE: Tools for HLPL1
From time to time I need to reply stuff in spanish, I hope no one minds Smile

(06-20-2010 09:50 PM)herrerae Wrote:  I understand, but my question is
They will release these tools for this version of the engine or will be for the next version?

At the moment this trying to compile the Map editor is in the "Tools" in the source code

herrerae, los editores de los vídeos son específicos del motor HPL2, y me temo que no son compatibles con HPL1. El que estás compilando es el editor de niveles 2D que se usó en Energetic.

Espero haberte contestado Smile

EOF
06-20-2010 10:45 PM
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herrerae Offline
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Post: #5
RE: Tools for HLPL1
Huu que lastima... Habra que armar blender un editor de mapa, por lo menos se python Big Grin

saludos y gracias por la respuesta...
06-21-2010 02:27 PM
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house Offline
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Post: #6
RE: Tools for HLPL1
Wait... THERE AREN'T ANY LEVEL EDITORS FOR PENUMBRA??????? NOOOOOOOOOOOOOOOOOO!

11-07-2010 05:37 AM
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Argoon Offline
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Post: #7
RE: Tools for HLPL1
(11-07-2010 05:37 AM)house Wrote:  Wait... THERE AREN'T ANY LEVEL EDITORS FOR PENUMBRA??????? NOOOOOOOOOOOOOOOOOO!

No theres no specific level editor for penumbra but you can use Maya or any other collada exporting 3D tool to make levels for penumbra.
11-08-2010 05:49 PM
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house Offline
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Post: #8
RE: Tools for HLPL1
(11-08-2010 05:49 PM)Argoon Wrote:  
(11-07-2010 05:37 AM)house Wrote:  Wait... THERE AREN'T ANY LEVEL EDITORS FOR PENUMBRA??????? NOOOOOOOOOOOOOOOOOO!

No theres no specific level editor for penumbra but you can use Maya or any other collada exporting 3D tool to make levels for penumbra.

Have you made a level for Penumbra before? (And also, I've tried getting Maya, I never really found the link to it but once I did, but it was like... SO COMPLICATED to understand how to install it. Sad

(This post was last modified: 11-18-2010 10:19 PM by house.)
11-18-2010 10:18 PM
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Argoon Offline
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Post: #9
RE: Tools for HLPL1
No i haven't made any level for Penumbra, but i have read the help from the HPL1 tools and it shows how you can import level geometry and lights from 3D tools. Insted of Maya you could try Blender 2.5 that is as powerful as Maya save your levels as .fbx and them use the fbx to collada converter use this link http://images.autodesk.com/adsk/files/fb...er_win.exe to download it.

Blender 2.5 is FREE no need for cracks and can do what any other so called high end 3d app can do, you can find it here. http://www.blender.org/development/relea...-254-beta/

You could also try Wings3D is a simple but powerful free 3d app with a UI much simple them Blender and as native collada 1.4 exporter.

I must say i never tried to make levels to the HPL 1 engine so i don't really know if this tools will work with it, i just know they export to the collada format that is used by HPL and so it should work.
11-19-2010 05:50 PM
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Stag Offline
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Post: #10
RE: Tools for HLPL1
What are people using to map for HPL1?

I've started to use Maya but it is seriously complex!
12-08-2010 10:41 PM
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