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Planning - the core reason why gameplay feels good.
heidinilsson Offline
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#1
Planning - the core reason why gameplay feels good.

New blog post up:
http://frictionalgames.blogspot.se/2017/...feels.html
05-31-2017, 03:30 PM
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gideon Offline
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#2
RE: Planning - the core reason why gameplay feels good.

Great postSmile
07-17-2017, 08:20 AM
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7heDubz Offline
Posting Freak

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#3
RE: Planning - the core reason why gameplay feels good.

A good read, but... [Image: PfNR9YR.png]
shots fired much? xD

(This post was last modified: 07-24-2017, 12:50 PM by 7heDubz.)
07-17-2017, 02:00 PM
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Darkfire Offline
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#4
RE: Planning - the core reason why gameplay feels good.

That is really on-point. I think you've invented a new way to find out whether a game is great
(You also accidentally explained why The Last Of Us is so fun to play)

07-18-2017, 02:06 PM
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gideon Offline
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#5
RE: Planning - the core reason why gameplay feels good.

Great post, it was interesting to read
07-24-2017, 09:31 AM
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