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Question about tunnel
FlawlessHappiness Offline
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Posts: 3,980
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#12
RE: Question about tunnel

Which sound are we talking about? Everything so there will be no sound at all? Or just the background music? The player sounds?

These works to stops sounds, but i don't know how you will use them.

StopSound(string& asSoundName, float afFadeTime);
StopMusic(float afFadeTime, int alPrio);

Trying is the first step to success.
(This post was last modified: 05-29-2012, 06:43 PM by FlawlessHappiness.)
05-29-2012, 06:42 PM
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Messages In This Thread
Question about tunnel - by LolMak - 05-29-2012, 11:42 AM
RE: Question about tunnel - by Datguy5 - 05-29-2012, 11:50 AM
RE: Question about tunnel - by LolMak - 05-29-2012, 12:33 PM
RE: Question about tunnel - by Putmalk - 05-29-2012, 01:31 PM
RE: Question about tunnel - by Adrianis - 05-29-2012, 01:37 PM
RE: Question about tunnel - by Rapture - 05-29-2012, 02:40 PM
RE: Question about tunnel - by Datguy5 - 05-29-2012, 02:49 PM
RE: Question about tunnel - by Rapture - 05-29-2012, 03:45 PM
RE: Question about tunnel - by Datguy5 - 05-29-2012, 04:10 PM
RE: Question about tunnel - by LolMak - 05-29-2012, 05:46 PM
RE: Question about tunnel - by Adrianis - 05-29-2012, 06:40 PM
RE: Question about tunnel - by FlawlessHappiness - 05-29-2012, 06:42 PM
RE: Question about tunnel - by LolMak - 05-30-2012, 07:53 AM
RE: Question about tunnel - by FlawlessHappiness - 05-30-2012, 11:14 AM



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