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Script Help Message on door and StopPlayerLookAt
CreatAr Offline
Junior Member

Posts: 8
Threads: 2
Joined: Jul 2012
Reputation: 0
#4
RE: Message on door and StopPlayerLookAt

Thanks both of you! However, "
For starters, you're going to need to set a SetEntityPlayerInteractCallback for DoorIsLocked. Secondly, you should use the parameter for DoorIsLocked instead of explicitly providing the name." I don't understand this, im really new to scripting. I changed the typos and the quotation marks, the message on the door showed up, however im still locked at looking on the brutes spawnlocation.
(This post was last modified: 07-13-2012, 11:18 PM by CreatAr.)
07-13-2012, 11:13 PM
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Messages In This Thread
Message on door and StopPlayerLookAt - by CreatAr - 07-13-2012, 10:27 AM
RE: Message on door and StopPlayerLookAt - by CreatAr - 07-13-2012, 11:13 PM



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