Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Good modeling software for new assets
Gilligan's Hell Offline
Posting Freak

Posts: 851
Threads: 17
Joined: Feb 2012
Reputation: 36
#3
RE: Good modeling software for new assets

(09-26-2013, 10:06 AM)JustAnotherPlayer Wrote: You could try and use:

Blender (Free, but can't rig enemies.)
Maya 2011 (Unless you're trying to rig a monster, any version is fine. You can choose to pay it of use the Student version.)
3DS Max (Pay, but good to rig enemies.)

Each program has it's ups and downs, but it's entirely up to you.

I've got blender and I'm currently downloading Maya 2011 student version. I'll test both to see how good they are.

The International Narcotics Traffic
09-26-2013, 10:10 AM
Find


Messages In This Thread
RE: Good modeling software for new assets - by Gilligan's Hell - 09-26-2013, 10:10 AM



Users browsing this thread: 1 Guest(s)