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Need help making custom sounds
kylesjob Offline
Junior Member

Posts: 8
Threads: 3
Joined: Aug 2014
Reputation: 0
#8
RE: Need help making custom sounds

(08-30-2014, 06:28 PM)DnALANGE Wrote:
Quote:then edit it so the sound file matches
WHat this means is this.
For example you have a ogg called testMySoundFile.ogg
Then
COPY a original .snt and rename that testMySoundFile.
Then
OPEN that file and RENAME this;
This is an example okay!
PHP Code: (Select All)
<SOUNDENTITY>
  <
SOUNDS>
      <
Main>
          <
Sound File="locked_door1" />
          <
Sound File="locked_door2" />
          <
Sound File="locked_door3" />
      </
Main
Rename it like this;
PHP Code: (Select All)
<SOUNDENTITY>
  <
SOUNDS>
      <
Main>
          <
Sound File="testMySoundFile" />
      </
Main
That should do the trick for PlaySoundAtEntity.
For PlayGuySound, you do NOT need to .snt file at all!
So, the .ogg should already being played.
Be sure to have the .ogg in your mod.

I found out that i made a mistake, i looked in a terror meter sound made by someone else and found out that im not supposed to use the terror meter in the 23 folder. I was supposed to use the one in the UI folder, my bad.
And sorry if I didn't mention what file i was changing. Sad
08-30-2014, 06:33 PM
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Messages In This Thread
Need help making custom sounds - by kylesjob - 08-30-2014, 04:04 PM
RE: Need help making custom sounds - by kylesjob - 08-30-2014, 04:55 PM
RE: Need help making custom sounds - by kylesjob - 08-30-2014, 05:57 PM
RE: Need help making custom sounds - by Mudbill - 08-30-2014, 06:02 PM
RE: Need help making custom sounds - by kylesjob - 08-30-2014, 06:07 PM
RE: Need help making custom sounds - by DnALANGE - 08-30-2014, 06:28 PM
RE: Need help making custom sounds - by kylesjob - 08-30-2014, 06:33 PM
RE: Need help making custom sounds - by DnALANGE - 08-30-2014, 09:00 PM
30 ogg files changing into 1 ? - by Amnesiaplayer - 08-31-2014, 06:14 PM



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