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Texture, Model & Animation Help Custom Model on FCMod not working!
Romulator Offline
Not Tech Support ;-)

Posts: 3,628
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Joined: Jan 2013
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#4
RE: Custom Model on FCMod not working!

(08-10-2015, 05:22 AM)GameEnthusiast Wrote:
(08-10-2015, 04:31 AM)Romulator Wrote: What doesn't work? Are you picking up your lantern entity, but when you use the lantern, end up with TDD's lantern?

yes. BINGO. True blue! You figured it out Big Grin I am picking up the entity in the game! and it then... TURNS INTO A LANTERN!!

Have you replaced the lantern in the "models/hand_objects/lantern" directory in your Full Conversion folder? Have you also added your models folder to your Full Conversion's resources.cfg file?

Discord: Romulator#0001
[Image: 3f6f01a904.png]
(This post was last modified: 08-10-2015, 05:25 AM by Romulator.)
08-10-2015, 05:24 AM
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Messages In This Thread
Custom Model on FCMod not working! - by Nocturnal - 08-10-2015, 03:54 AM
RE: Custom Model on FCMod not working! - by Romulator - 08-10-2015, 05:24 AM



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