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Mass Houdini
Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
Reputation: 235
#11
RE: Mass Houdini

(09-15-2011, 03:31 PM)Bennick Wrote: How do I do that?

Open up the entity in the model editor, edit the user defined variables and change the type from static prop to object. If it doesn't work, keep changing the type to something else till it does. Be sure to save to your CS's entities folder (or else you'd overwrite the game's entity).

BTW, did the wildcard at least work for SetEntityActive() for the books?

Tutorials: From Noob to Pro
09-15-2011, 04:43 PM
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Messages In This Thread
Mass Houdini - by Bennick - 09-15-2011, 03:36 AM
RE: Mass Houdini - by Your Computer - 09-15-2011, 03:44 AM
RE: Mass Houdini - by Obliviator27 - 09-15-2011, 04:15 AM
RE: Mass Houdini - by Bennick - 09-15-2011, 04:59 AM
RE: Mass Houdini - by Obliviator27 - 09-15-2011, 05:07 AM
RE: Mass Houdini - by Bennick - 09-15-2011, 07:00 AM
RE: Mass Houdini - by Khyrpa - 09-15-2011, 07:34 AM
RE: Mass Houdini - by Bennick - 09-15-2011, 02:27 PM
RE: Mass Houdini - by Khyrpa - 09-15-2011, 03:00 PM
RE: Mass Houdini - by Bennick - 09-15-2011, 03:31 PM
RE: Mass Houdini - by Your Computer - 09-15-2011, 04:43 PM
RE: Mass Houdini - by Bennick - 09-15-2011, 08:39 PM
RE: Mass Houdini - by Your Computer - 09-15-2011, 10:10 PM
RE: Mass Houdini - by MrBigzy - 09-15-2011, 08:49 PM



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