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Animate Drill when breaks the door.
SilentStriker Offline
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#2
RE: Animate Drill when breaks the door.

You will need the static drill and have it inactive until player "places" the drill there and then use

RotatePropToSpeed(string& asName, float afAcc, float afGoalSpeed, float afAxisX, float afAxisY, float afAxisZ, bool abResetSpeed, string& asOffsetArea);


04-07-2012, 05:40 PM
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Messages In This Thread
Animate Drill when breaks the door. - by erescool - 04-07-2012, 02:49 PM
RE: Animate Drill when breaks the door. - by SilentStriker - 04-07-2012, 05:40 PM



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