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void SetMessage(string& asTextCategory, string& asTextEntry, float afTime);
Jagsrs28 Offline
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RE: void SetMessage(string& asTextCategory, string& asTextEntry, float afTime);

(06-26-2012, 02:22 PM)CrazyArts Wrote: asTextCategory - // aka "Messages" "Descriptions" "Inventory" and so on. Basicly categories in the .lang file.
asTextEntry - the entry in the .lang file // entry name, for example Category: Inventory Entry name: >"Key_1"<
afTime - determines how long the message is displayed. If time is < =0 then the life time is calculated based on string length. // TIME: HOW MUCH TIME THIS MESSAGE OF YOURS WILL BE DISPLAYED



I already knew that lol... I have it all documented into my computer. Its much easier to find things that way.

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06-26-2012, 02:52 PM
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RE: void SetMessage(string& asTextCategory, string& asTextEntry, float afTime); - by Jagsrs28 - 06-26-2012, 02:52 PM



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