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Engine Script Help
BrastaSauce Offline
Junior Member

Posts: 25
Threads: 4
Joined: Jun 2012
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#1
Engine Script Help

Okay, so here's the deal. I want to know how to put a custom song into my game. I don't need the tutorial on that. Well I go to the wiki and like every other engine script it's in this format.

void PlayMusic(string& asMusicFile, bool abLoop, float afVolume, float afFadeTime, int alPrio, bool abResume);


Well obviously I can't just put that into my .hps file and it would work. Basically how do I convert it (hope this makes sense) and I don't just want to know how to convert this one. I wanna know the trick to convert any of them for future needs.

Thanks for any help

07-13-2012, 06:26 AM
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Messages In This Thread
Engine Script Help - by BrastaSauce - 07-13-2012, 06:26 AM
RE: Engine Script Help - by Your Computer - 07-13-2012, 06:38 AM
RE: Engine Script Help - by FlawlessHappiness - 07-13-2012, 08:13 PM
RE: Engine Script Help - by BrastaSauce - 07-14-2012, 04:13 AM



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