The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 906 - File: showthread.php PHP 7.2.24-0ubuntu0.18.04.17 (Linux)
File Line Function
/showthread.php 906 errorHandler->error



Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Preventing moveable objects from resetting upon level re-entry
bleakraven Offline
Junior Member

Posts: 8
Threads: 3
Joined: Oct 2012
Reputation: 0
#1
Preventing moveable objects from resetting upon level re-entry

Hey guys!

I've run into a problem with my custom story. At some point in map1, there is a stack of moveable boxes hiding a door. If the player messes with these boxes and goes out to map2 and then comes back to map1, the boxes will not remember the place the player left them at and instead will be blocking the door again.

Is there a way to prevent this or to allow the game to "remember" where the player left these boxes at?

Thanks
(This post was last modified: 10-29-2012, 03:49 PM by bleakraven.)
10-29-2012, 12:52 PM
Find


Messages In This Thread
Preventing moveable objects from resetting upon level re-entry - by bleakraven - 10-29-2012, 12:52 PM



Users browsing this thread: 1 Guest(s)