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Using your own models in Level Editor
DeAngelo Offline
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Posts: 263
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Joined: Feb 2013
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#4
RE: Using your own models in Level Editor

(06-12-2013, 02:49 AM)Theforgot3n1 Wrote:
(06-12-2013, 02:23 AM)DeAngelo Wrote: There's a way to get it to read other folders, I'm sure someone here can help you. But you can also just copy all your custom stuff to the CS folder and when they play it'll read from there too.

Oh... okay... that wasn't too difficult.

I'll go with your own suggestion. It sounds more convenient. ^_^ Thanks!

Just make sure you keep track of all of your custom entities, and copy them to your custom story's folder as soon as you make each. The CS I'm working on has like 30 custom entities and for a while I lost track of which were mine lol. Again, I know there's a way to get it to read your CS folder, but I never bothered.

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06-12-2013, 03:10 AM
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RE: Using your own models in Level Editor - by DeAngelo - 06-12-2013, 03:10 AM



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