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Continuing game after credits
Daemian Offline
Posting Freak

Posts: 1,129
Threads: 42
Joined: Dec 2012
Reputation: 49
#11
RE: [HELP NEEDED AND WANTED] Continuing game after credits

No problem, here:
Spoiler below!

PHP Code: (Select All)
<Material>
    <
Main BlendMode="Add" DepthTest="true" PhysicsMaterial="Default" Type="soliddiffuse" UseAlpha="false" />
    <
TextureUnits>
        <
Diffuse AnimFrameTime="0" AnimMode="None" Compress="false" File="game_loading_rose.jpg" MipMaps="true" Type="2D" Wrap="Repeat" />
    </
TextureUnits>
    <
UvAnimations>
        <
Animation Amplitude="0.1" Axis="Y" Speed="0.1" Type="Translate" />
    </
UvAnimations>
    <
SpecificVariables>
        <Var 
Name="HeightMapScale" Value="0.05000000074505806" />
        <Var 
Name="HeightMapBias" Value="0" />
        <Var 
Name="FrenselBias" Value="0.20000000298023224" />
        <Var 
Name="FrenselPow" Value="8" />
        <Var 
Name="AlphaDissolveFilter" Value="false" />
    </
SpecificVariables>
</
Material

Save that as .mat, then change its image in the MatEditor. (Or just edit the text at file=)

08-02-2016, 03:08 AM
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Messages In This Thread
Continuing game after credits - by Darkfire - 06-15-2015, 07:05 PM
RE: Continuing game after credits - by Neelke - 06-15-2015, 07:30 PM
RE: Continuing game after credits - by Darkfire - 06-15-2015, 07:45 PM
RE: Continuing game after credits - by Mudbill - 06-15-2015, 08:14 PM
RE: Continuing game after credits - by Slanderous - 06-15-2015, 11:16 PM
RE: Continuing game after credits - by Darkfire - 07-31-2016, 07:06 PM
RE: Continuing game after credits - by Mudbill - 07-31-2016, 07:39 PM
RE: Continuing game after credits - by Darkfire - 08-01-2016, 12:47 PM
RE: [HELP NEEDED AND WANTED] Continuing game after credits - by Daemian - 08-02-2016, 03:08 AM
RE: Continuing game after credits - by Darkfire - 08-02-2016, 02:55 PM



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