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Low Sound In Jumpscare (SOLVED)
Abihishi Offline
Junior Member

Posts: 44
Threads: 8
Joined: Feb 2016
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#1
Low Sound In Jumpscare (SOLVED)

So, my question is, how increase sound when is activate jumpscare.


void Jumpscare1(string &in asParent, string &in asChild, int alState)
{
PlaySoundAtEntity("", "24_iron_maiden.snt", "Player", 10, false);
SetEntityActive("ceiling_doll_1", true);
AddTimer("", 2.5f, "JumpscareEntity_Gone");
}

I have this and in game almost I dont hear anything.

When i start this sound in deskop is good volume.
(This post was last modified: 02-21-2016, 01:42 PM by Abihishi.)
02-21-2016, 11:19 AM
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Messages In This Thread
Low Sound In Jumpscare (SOLVED) - by Abihishi - 02-21-2016, 11:19 AM
RE: Low Sound In Jumpscare - by Spelos - 02-21-2016, 11:36 AM
RE: Low Sound In Jumpscare - by Romulator - 02-21-2016, 12:11 PM
RE: Low Sound In Jumpscare - by Abihishi - 02-21-2016, 01:41 PM



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