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[WIP] Anthropomorphism - A team effort
Acies Offline
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[WIP] Anthropomorphism - A team effort

Hello fellow forum members!

This thread will act as a showcase of our progress and accomplishments of the project Anthropomorphism. We will post pictures, ideas and perhaps movies.

The team members are:
Acies
Palistov
--- lost 3 members ---
Introduction of the story:
Anthropomorphism is a story set in the snowy mountains. You appear in the mountains; cold and hungry. In search of shelter you discover a large castle, which seems abandoned at first. As you discover more you realize that the castle and its foundation cover a vast ground, home to an ancient society.

Features:
A set of characters with unique voice-acting:
The story will recieve added content through interaction with a variety of characters. Each of them tell small parts, which in turn can be merged into a larger picture of this ancient society.

A custom monster:
The story will have its main antagonist; a new monster with new animations.

Custom models:
The story will contain new models, which will be released with the story.

A branched story:
The player will be able solve side-quests of varying difficulty at their own leisure. The main story and puzzles shall be easy to follow. In this way every player create their own unique playthrough of the map, depending on how much exploration is done. More players are (hopefully) accomodated in this way.

Progress:
Work is going slowly. Currently 5 of 6 introduction maps are outlined. We are also working on the side-quest maps. By creating a hub-map, which leads to several maps we can allow mapmakers to be as creative as they want. These hub-levels lead to the side-quest maps, which are knitted together story-wise.

Currently the story is very alpha, but as some maps become close to finished I will upload pictures of them.



[Image: mZiYnxe.png]


(This post was last modified: 08-30-2011, 11:53 PM by Acies.)
07-01-2011, 07:12 PM
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[WIP] Anthropomorphism - A team effort - by Acies - 07-01-2011, 07:12 PM



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