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Little unkown spike in script
GraphicsKid Offline
Senior Member

Posts: 258
Threads: 34
Joined: Dec 2010
Reputation: 3
#7
RE: Little unkown spike in script

(08-26-2011, 03:57 AM)palistov Wrote:
(08-25-2011, 10:35 PM)Patacorow Wrote:
(08-25-2011, 10:10 PM)palistov Wrote: Looks like your script says to call the function if the door is used on the key. Switch them around.

Nah, that's cool. The grunt'll just pick up the door for Daniel and ram it up the key.

^ lol

thought you weren't going to say key there for a sec.
08-26-2011, 04:22 AM
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Messages In This Thread
Little unkown spike in script - by ObsidianLegion - 08-25-2011, 08:27 PM
RE: Little unkown spike in script - by GreyFox - 08-25-2011, 09:26 PM
RE: Little unkown spike in script - by palistov - 08-25-2011, 10:10 PM
RE: Little unkown spike in script - by Patacorow - 08-25-2011, 10:35 PM
RE: Little unkown spike in script - by palistov - 08-26-2011, 03:57 AM
RE: Little unkown spike in script - by GraphicsKid - 08-26-2011, 04:22 AM



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