(11-27-2011 03:32 AM)kman Wrote:
(11-26-2011 07:26 PM)DjSimplicity Wrote:
yes, but it's so complicated and it would take so much time that it's just very impractical. it's like hiking up mount everest for 20$. and i don't think you even have the experience to do it...
(11-26-2011 03:50 AM)kman Wrote:
But it is possible?
(11-26-2011 02:51 AM)DjSimplicity Wrote: I have a new question.
I am currently working on a game, but i dont know the codes for what i want to create..
And that is, if you look down, you see your legs and feet, look to the right/left, you see your arm.
Look in a mirror and you see yourself. how can i put that into the HPL engine?
Unless you want to make a full body model that has animations that fit the players movements that would be impossible. As it is now penumbra doesn't have any model for the player (since it isn't needed for the original game) so you would have to make it completely from scratch, which if you ask me is WAAAAY too much work for a small little moment that woould only last 5night seconds.
Gaahh.. So whats the easiest way?
Making a new engine or writing the code into the HPL engine?