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24/7 fatal errors
Saren Offline
Member

Posts: 196
Threads: 20
Joined: Jan 2012
Reputation: 1
#9
RE: 24/7 fatal errors

(02-13-2012, 08:11 AM)flamez3 Wrote: Post your entire script. The script you gave is only 22 lines
Oh that is the script who dose'nt work, the 2 first works but, sure
// Run when entering map
void OnStart()
{
AddUseItemCallback("", "Masterbedroomkey", "masterbedroomdoor", "UsedKeyOnDoor", true);
}
void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("masterbedroomdoor", false, true);
PlaySoundAtEntity("", "unlock_door", "masterbedroomdoor", 0, false);
RemoveItem("Masterbedroomkey");
}
//////////////////Crowbar
void OnEnter()
{
AddUseItemCallback("", "crowbar_1", "crowbar_door", "UsedCrowbarOnDoor", true);
AddEntityCollideCallback("crowbar_joint_1", "ScriptArea_1", "CollideAreaBreakDoor", true, 1);
}

void UsedCrowbarOnDoor(string &in asItem, string &in asEntity)
{
AddTimer("", 0.2, "TimerSwitchShovel");
RemoveItem("crowbar_1");
}


void TimerSwitchShovel(string &in asTimer)
{
PlaySoundAtEntity("","puzzle_place_jar.snt", "", 0, false);
SetEntityActive("crowbar_joint_1", true);
}


void CollideAreaBreakDoor(string &in asParent, string &in asChild, int alState)
{
AddPlayerSanity(25);
PlayMusic("10_puzzle01.ogg", false, 0.7, 0.1, 10, false);
SetSwingDoorLocked("crowbar_door", false, true);
AddPropImpulse("crowbar_door", 0, 0, -50, "World");
SetSwingDoorDisableAutoClose("crowbar_door", true);
SetSwingDoorClosed("crowbar_door", false, false);
SetMoveObjectState("crowbar_door", 1);
PlaySoundAtEntity("","break_wood_metal", "BreakEffect", 0, false);
CreateParticleSystemAtEntity("", "ps_hit_wood", "BreakEffect", false);
SetEntityActive("crowbar_joint_1", false);
SetLocalVarInt("Door", 1);
}
//////////////////Foodstorage Grunt void OnStart()
{
AddEntityCollideCallback("Player", "PlayerCollide", "MonsterFunction", true, 1);
}
void MonsterFunction(string &in asParent, string &in asChild, int alState)
{
SetEnemyIsHallucination("grunt_foodstorage", true);
SetEntityActive("grunt_foodstorage", true);
ShowEnemyPlayerPosition("grunt_foodstorage");
AddEnemyPatrolNode("grunt_foodstorage", "PathNodeArea_1", 2, "");
AddEnemyPatrolNode("grunt_foodstorage", "PathNodeArea_2", 0, "");
AddEnemyPatrolNode("grunt_foodstorage", "PathNodeArea_3", 0, "");
AddEnemyPatrolNode("grunt_foodstorage", "PathNodeArea_4", 0, "");
AddEnemyPatrolNode("grunt_foodstorage", "PathNodeArea_5", 0, "");
AddEnemyPatrolNode("grunt_foodstorage", "PathNodeArea_6", 0, "");
AddEnemyPatrolNode("grunt_foodstorage", "PathNodeArea_7", 0, "");
FadeEnemyToSmoke("grunt_foodstorage", false);
}





02-13-2012, 08:35 AM
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Messages In This Thread
24/7 fatal errors - by Saren - 02-13-2012, 12:39 AM
RE: 24/7 fatal errors - by Your Computer - 02-13-2012, 12:43 AM
RE: 24/7 fatal errors - by Juby - 02-13-2012, 12:53 AM
RE: 24/7 fatal errors - by flamez3 - 02-13-2012, 03:45 AM
RE: 24/7 fatal errors - by Your Computer - 02-13-2012, 04:43 AM
RE: 24/7 fatal errors - by flamez3 - 02-13-2012, 06:54 AM
RE: 24/7 fatal errors - by Saren - 02-13-2012, 08:05 AM
RE: 24/7 fatal errors - by flamez3 - 02-13-2012, 08:11 AM
RE: 24/7 fatal errors - by Saren - 02-13-2012, 08:35 AM
RE: 24/7 fatal errors - by flamez3 - 02-13-2012, 09:40 AM
RE: 24/7 fatal errors - by Saren - 02-13-2012, 09:51 AM
RE: 24/7 fatal errors - by flamez3 - 02-13-2012, 10:00 AM
RE: 24/7 fatal errors - by Saren - 02-13-2012, 10:05 AM
RE: 24/7 fatal errors - by flamez3 - 02-13-2012, 10:15 AM
RE: 24/7 fatal errors - by Saren - 02-13-2012, 10:22 AM
RE: 24/7 fatal errors - by flamez3 - 02-13-2012, 10:38 AM
RE: 24/7 fatal errors - by Saren - 02-13-2012, 11:04 AM
RE: 24/7 fatal errors - by flamez3 - 02-13-2012, 11:15 AM
RE: 24/7 fatal errors - by Saren - 02-13-2012, 11:30 AM
RE: 24/7 fatal errors - by flamez3 - 02-13-2012, 12:24 PM
RE: 24/7 fatal errors - by Saren - 02-13-2012, 12:34 PM
RE: 24/7 fatal errors - by Your Computer - 02-13-2012, 08:58 PM



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