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How do you make a wake up intro?
Adny Offline
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Posts: 1,766
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Joined: Mar 2012
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#6
RE: How do you make a wake up intro?

(06-17-2012, 02:48 PM)Rownbear Wrote: void OnStart()
{
FadeOut(0); // Instantly fades the screen out. (Good for starting the game)
FadeIn(20); // Amount of seconds the fade in takes
FadeImageTrailTo(2, 2);
FadeSepiaColorTo(100, 4);
SetPlayerActive(false);
FadePlayerRollTo(50, 220, 220); // "Tilts" the players head
FadeRadialBlurTo(0.15, 2);
SetPlayerCrouching(true); // Simulates being on the ground
PlayMusic("13_eee.ogg", true, 1, 2, 1, true);
AddTimer("trig1", 11.0f, "beginStory"); // Change '11.0f' to however long you want the 'unconciousness' to last
}
Is it bad that I know that is the intro script for Abduction D:

I rate it 3 memes.
06-17-2012, 03:03 PM
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Messages In This Thread
How do you make a wake up intro? - by nathanmcb - 06-17-2012, 07:24 AM
RE: How do you make a wake up intro? - by Adny - 06-17-2012, 07:31 AM
RE: How do you make a wake up intro? - by Adny - 06-17-2012, 03:03 PM
RE: How do you make a wake up intro? - by MaZiCUT - 06-20-2012, 06:28 PM



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