Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 5 Vote(s) - 4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Many Hands - A Community Mapping Project
CarnivorousJelly Offline
Posting Freak

Posts: 1,196
Threads: 41
Joined: Dec 2012
Reputation: 80
#85
RE: Many Hands - A Community Mapping Project

(07-14-2013, 01:34 AM)Streetboat Wrote: Well, folks, I had a busier day than anticipated: I had to help my dad move a bunch of furniture, and I ended up going to a cookout and having a few beers. I ended up only having 3 hours out of my 8 to work with this, so I didn't get a lot done. Anyways, here's what I did get done. As someone said earlier, transitioning out of the dungeonbase set would have been preferential, and I am presenting an opportunity to use Mansionbase. I was thinking the area(s) after this would be like the library in vanilla Amnesia, except instead of sunlight coming through the windows there would be crumbled rocks, as the player explores an underground and dusty mansion. These pictures are just of the tunnel from the sewers to the door into the mansion.

You are my hero.

But seriously, this makes me very happy.

Also, what is vanilla Amnesia? I'm assuming you're talking about the original but... why vanilla when chocolate is just so delicious?

[Image: quote_by_rueppells_fox-d9ciupp.png]
(This post was last modified: 07-14-2013, 08:03 AM by CarnivorousJelly.)
07-14-2013, 08:02 AM
Find


Messages In This Thread
RE: Many Hands - A Community Mapping Project - by CarnivorousJelly - 07-14-2013, 08:02 AM



Users browsing this thread: 2 Guest(s)