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[Help] Moving objects and the like
Kraggdog Offline
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Posts: 69
Threads: 12
Joined: Apr 2011
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#1
Question  [Help] Moving objects and the like

If someone can shine some light.. I would really appreciate it.

void AddPropForce(string& asName, float afX, float afY, float afZ, string& asCoordSystem);
void AddPropImpulse(string& asName, float afX, float afY, float afZ, string& asCoordSystem);
void AddBodyForce(string& asName, float afX, float afY, float afZ, string& asCoordSystem);
void AddBodyImpulse(string& asName, float afX, float afY, float afZ, string& asCoordSystem);

What is the difference between these?

I'd also like to know if it's possible to move static objects? (contradiction I know). Kinda like how you can animate a secret wall, is it possible to move areas / primitive planes etc?

A good example is the Justine DLC.. at the end with the walls that move? I'd like to know how to do that but with planes / areas.

Thanks

06-10-2011, 11:26 AM
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Messages In This Thread
[Help] Moving objects and the like - by Kraggdog - 06-10-2011, 11:26 AM
RE: [Help] Moving objects and the like - by Acies - 06-11-2011, 04:07 AM



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