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Random Integer Script doesn't work please help
Juby Away
Senior Member

Posts: 290
Threads: 2
Joined: May 2011
Reputation: 5
#4
RE: Random Integer Script doesn't work please help

void ScarySoundsTimer(string &in asTimer)
{
int ScarySoundsVar = RandInt(1, 7);
switch(ScarySoundsVar)
{
case 1:
PlaySoundAtEntity("babycry", "scare_baby_cry.snt", "Player", 0.2, false);
AddTimer("", 20, "ScarySoundsTimer");
break;

case 2:
PlaySoundAtEntity("babycry", "scare_animal_squeal.snt", "Player", 0.2, false);
AddTimer("", 16, "ScarySoundsTimer");
break;

case 3:
PlaySoundAtEntity("babycry", "scare_male_terrified.snt", "Player", 0.2, false);
AddTimer("", 25, "ScarySoundsTimer");
break;

case 4:
PlaySoundAtEntity("babycry", "scare_wood_creak_walk.snt", "Player", 0.2, false);
AddTimer("", 13, "ScarySoundsTimer");
break;

case 5:
PlaySoundAtEntity("babycry", "scare_steps_big.snt", "Player", 0.2, false);
AddTimer("", 19, "ScarySoundsTimer");
break;

case 6:
PlaySoundAtEntity("babycry", "scare_wood_creak_scuf.snt", "Player", 0.2, false);
AddTimer("", 19, "ScarySoundsTimer");
break;

case 7:
PlaySoundAtEntity("babycry", "insanity_baby_cry.snt", "Player", 0.2, false);
AddTimer("", 19, "ScarySoundsTimer");
break;
}
}

void ScarySounds(string &in asParent, string &in asChild, int alState)
{
SetLocalVarInt("ScarySoundsVar", 0);
AddTimer("quescary", 5, "ScarySoundsTimer");
}

The RandInt command picks a number between the two including the max and min values.
Smile

Insanity. Static.
(This post was last modified: 08-06-2011, 03:20 PM by Juby.)
08-06-2011, 03:19 PM
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Messages In This Thread
RE: Random Variable Integer - by Juby - 08-06-2011, 02:22 PM
RE: Random Variable Integer - by X4anco - 08-06-2011, 02:24 PM
RE: Random Integer Script doesn't work please help - by Juby - 08-06-2011, 03:19 PM



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