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Connect Area to Entity
Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
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#17
RE: Connect Area to Entity

(08-14-2011, 10:33 PM)Phoroneus Wrote: Bad news. While I've got the code working properly, enemies do not count as props, so nothing can be attached to them.
This may touch on what Apjjm wrote, but depending on how the monster is killed, you could probably pull it off. If you're killing the monster with a weapon, like a sword, then you should be able to attach the ragdoll to the weapon and hopefully RemoveAttachedPropFromProp() does nothing more than the description of the function.

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(This post was last modified: 08-15-2011, 02:46 AM by Your Computer.)
08-15-2011, 02:46 AM
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Messages In This Thread
Connect Area to Entity - by Phoroneus - 08-14-2011, 07:00 PM
RE: Connect Area to Entity - by palistov - 08-14-2011, 07:28 PM
RE: Connect Area to Entity - by Your Computer - 08-14-2011, 07:35 PM
RE: Connect Area to Entity - by Phoroneus - 08-14-2011, 08:09 PM
RE: Connect Area to Entity - by Your Computer - 08-14-2011, 08:39 PM
RE: Connect Area to Entity - by Phoroneus - 08-14-2011, 08:51 PM
RE: Connect Area to Entity - by Your Computer - 08-14-2011, 09:21 PM
RE: Connect Area to Entity - by Phoroneus - 08-14-2011, 09:56 PM
RE: Connect Area to Entity - by Your Computer - 08-14-2011, 10:27 PM
RE: Connect Area to Entity - by Phoroneus - 08-14-2011, 10:33 PM
RE: Connect Area to Entity - by Your Computer - 08-15-2011, 02:46 AM
RE: Connect Area to Entity - by Phoroneus - 08-15-2011, 09:42 AM
RE: Connect Area to Entity - by palistov - 08-14-2011, 11:31 PM
RE: Connect Area to Entity - by Tanshaydar - 08-14-2011, 11:36 PM
RE: Connect Area to Entity - by palistov - 08-14-2011, 11:37 PM
RE: Connect Area to Entity - by Tanshaydar - 08-14-2011, 11:40 PM
RE: Connect Area to Entity - by Phoroneus - 08-15-2011, 01:01 AM
RE: Connect Area to Entity - by Apjjm - 08-15-2011, 01:52 AM



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