Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Shelf | Store

Privacy Policy


Post Reply 
 
Thread Rating:
  • 1 Votes - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Maya Character replacement tutorial
Author Message
Teodor Sundström Offline
Junior Member

Posts: 13
Joined: Sep 2011
Reputation: 0
Post: #1
Maya Character replacement tutorial
Can somebody do a video tutorial showing how to import an enemy-entity into maya, replace the mesh with your own, re-rig it and export it showing all settings of the collada importer/exporter?
Would be highly appreciated.
09-18-2011 04:26 AM
Find all posts by this user Quote this message in a reply
Teodor Sundström Offline
Junior Member

Posts: 13
Joined: Sep 2011
Reputation: 0
Post: #2
RE: Maya Character replacement tutorial
This is my current approach: http://www.youtube.com/watch?v=6awukJW5zm8
(This post was last modified: 09-18-2011 03:32 PM by Teodor Sundström.)
09-18-2011 01:12 PM
Find all posts by this user Quote this message in a reply
nemesis567 Offline
Posting Freak

Posts: 840
Joined: May 2011
Reputation: 10
Post: #3
RE: Maya Character replacement tutorial
Just for you to know, rigging a caracter for animation requires experience and big ammounts of knowledge on skin binding and paiting. To import simply import it directly with the plugin into maya.

You can't do something as use the old rig into the new character(maybe you can with motion builder, but not with maya), so you have to build a new one(depending on the morphological differences you may or may not be able to use the old skeleton), so you better just go to youtube and watch some videos on character rigging.

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
09-18-2011 02:20 PM
Find all posts by this user Quote this message in a reply
Teodor Sundström Offline
Junior Member

Posts: 13
Joined: Sep 2011
Reputation: 0
Post: #4
RE: Maya Character replacement tutorial
Nemesis, keep a sense of proportion.

This is my current approach: http://www.youtube.com/watch?v=6awukJW5zm8



Suggestions appreciated.
(This post was last modified: 09-18-2011 04:06 PM by Teodor Sundström.)
09-18-2011 03:32 PM
Find all posts by this user Quote this message in a reply
nemesis567 Offline
Posting Freak

Posts: 840
Joined: May 2011
Reputation: 10
Post: #5
RE: Maya Character replacement tutorial
Your model requires a new skeleton and rig, for your luck it should require a smaller ammount of bones but even so you need to recreate all the animations and so on. As I said before, check a few tutorials on skin binding. Make sure of two things though:

Clear THE history and freeze transformations right before skin binding your character, or else it will not be able to get imported into amnesia.

Never apply changes after or meanwhile you are binding your character.

To help with these keep several copies of it around.

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
09-19-2011 10:55 PM
Find all posts by this user Quote this message in a reply
Teodor Sundström Offline
Junior Member

Posts: 13
Joined: Sep 2011
Reputation: 0
Post: #6
RE: Maya Character replacement tutorial
Thanks. It would really help me and others reading this thread to see you do what the title says. A tutorial about how to replace a character. Step by step. You don't need to do a voice over, just record your screen while doing it and upload it to youtube.
09-19-2011 11:59 PM
Find all posts by this user Quote this message in a reply
Post Reply 




User(s) browsing this thread: 1 Guest(s)