Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 36 Vote(s) - 4.58 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Amnesia] Screenshot criticism thread
Putmalk Offline
Senior Member

Posts: 290
Threads: 13
Joined: Apr 2012
Reputation: 15
RE: Screenshot criticism thread

Adjusted lighting, requesting feedback:

http://imgur.com/a/OeZCQ

02-17-2014, 09:01 PM
Find
Homicide13 Offline
Senior Member

Posts: 323
Threads: 41
Joined: Nov 2010
Reputation: 14
RE: Screenshot criticism thread

2 3 4 and 6 are rather well composed! If you want to add extra uneasiness or interest in a screenshot, tilt (or roll) the camera to the side so that the lines in the photo (floors/walls etc) are not vertical or horizontal. This is known as a dutch angle ( http://en.wikipedia.org/wiki/Dutch_angle ). You will probably need to add extra scripting and toy around with it a lot to get the angle you need, but I think it would be well worth it! Especially image 2 I think would be quite interesting if it was tilted more (there is already a little tilt, but I would be interested to see what it would look like if it was tilted say another 5 to 15 degrees or so!)

Vertical lines add a strong feeling of power/impressiveness, horizontal lines provide stability, and diagonal lines are interesting.

02-18-2014, 01:32 AM
Find
Putmalk Offline
Senior Member

Posts: 290
Threads: 13
Joined: Apr 2012
Reputation: 15
RE: Screenshot criticism thread

(02-18-2014, 01:32 AM)Homicide13 Wrote: 2 3 4 and 6 are rather well composed! If you want to add extra uneasiness or interest in a screenshot, tilt (or roll) the camera to the side so that the lines in the photo (floors/walls etc) are not vertical or horizontal. This is known as a dutch angle ( http://en.wikipedia.org/wiki/Dutch_angle ). You will probably need to add extra scripting and toy around with it a lot to get the angle you need, but I think it would be well worth it! Especially image 2 I think would be quite interesting if it was tilted more (there is already a little tilt, but I would be interested to see what it would look like if it was tilted say another 5 to 15 degrees or so!)

Vertical lines add a strong feeling of power/impressiveness, horizontal lines provide stability, and diagonal lines are interesting.

Thanks for the tips man. Smile

Another video, this time you guys can see exactly how I arrange my maps and hopefully offer suggestions on how I can improve.
https://www.youtube.com/watch?v=puXlNx-x...e=youtu.be

02-18-2014, 05:42 AM
Find
Kman Offline
Posting Freak

Posts: 4,187
Threads: 25
Joined: Jul 2011
Reputation: 219
RE: Screenshot criticism thread

i had a 5 day break and got bored

[Image: tumblr_n137guAXow1s9e3m4o1_1280.png]
(ignore the brown blotch in the back i am aware of it pls thank)
[Image: tumblr_n16dusWkc81s9e3m4o1_r1_1280.png]

Posting Freak
02-18-2014, 06:35 AM
Website Find
Streetboat Offline
Posting Freak

Posts: 1,099
Threads: 40
Joined: Mar 2011
Reputation: 56
RE: Screenshot criticism thread

damn son, holy shit

[Image: signature-2.png]
02-18-2014, 07:16 AM
Find
CorinthianMerchant Offline
Posting Freak

Posts: 2,876
Threads: 84
Joined: Nov 2011
Reputation: 131
RE: Screenshot criticism thread

added to fap folder

Still hasn't gotten over the loss of wubwub...
02-18-2014, 04:37 PM
Find
HumiliatioN Offline
Posting Freak

Posts: 1,179
Threads: 64
Joined: Dec 2010
Reputation: 18
RE: Screenshot criticism thread

(02-18-2014, 06:35 AM)Kman Wrote: i had a 5 day break and got bored

[Image: tumblr_n137guAXow1s9e3m4o1_1280.png]
(ignore the brown blotch in the back i am aware of it pls thank)
[Image: tumblr_n16dusWkc81s9e3m4o1_r1_1280.png]

Damn, these are quite cute ones Smile

“Life is a game, play it”
02-18-2014, 06:50 PM
Find
7heDubz Offline
Posting Freak

Posts: 1,329
Threads: 40
Joined: Feb 2013
Reputation: 41
RE: Screenshot criticism thread

adorable. (sarcasmn) very nice Kman.

Question, how do I take an in game screenshot from a high up corner of the room, i remember robo saying something about some script but...

02-18-2014, 11:56 PM
Find
WALP Offline
Posting Freak

Posts: 1,221
Threads: 34
Joined: Aug 2012
Reputation: 45
RE: Screenshot criticism thread

For getting the camera high up using script MovePlayerHeadPos would be the go to function.
You also have the opportunity of the map viewer but it seems impossible to remove the UI completely there, though you can drag it all into a corner and photoshop/gimp it out.

Finally you can do the manual method of placing a blockbox and spawning the player on it with a player start area.
02-19-2014, 12:06 AM
Find
7heDubz Offline
Posting Freak

Posts: 1,329
Threads: 40
Joined: Feb 2013
Reputation: 41
RE: Screenshot criticism thread

Whatdya think about these babies. There's something special about them, almost as if you've been there before... Can you guess?

https://www.dropbox.com/s/oigvqqtdpd5lf5...-08-62.png

https://www.dropbox.com/s/vp1m2ytzi8uwac...-52-14.png

https://www.dropbox.com/s/88a8bas7d94js7...-14-95.png

https://www.dropbox.com/s/5c6nnxyr0gbla9...-04-01.png

https://www.dropbox.com/s/99axdmcpxy74s0...-20-20.png

(This post was last modified: 02-19-2014, 03:31 AM by 7heDubz.)
02-19-2014, 12:07 AM
Find




Users browsing this thread: 11 Guest(s)