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Daniel Model.
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BlingBoyOto Offline
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Posts: 138
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Post: #11
RE: Daniel Model.

(04-21-2012 10:28 PM)Traggey Wrote:  
(04-21-2012 09:57 PM)BlingBoyOto Wrote:  Awesome work !
How many poly's ?
1400, Could be lowered but I want to keep a certain roundness to the legs to keep the texture flowing nicely.
Cool .
How did you texture it ?
Cause i have GIMP but i dont know ho to make New textures (i can only Retexture to higher quality)

lol noobs
04-21-2012 10:42 PM
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Khyrpa Offline
Senior Member

Posts: 637
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Post: #12
RE: Daniel Model.

(04-21-2012 10:42 PM)BlingBoyOto Wrote:  Cool .
How did you texture it ?
Cause i have GIMP but i dont know ho to make New textures (i can only Retexture to higher quality)
There's tons of tutorials in the interwebs...

Heres one for example with lots of random information and further links

04-21-2012 10:51 PM
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Traggey Offline
Scientist of Art

Posts: 2,713
Joined: Feb 2012
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Post: #13
RE: Daniel Model.

Yea, there are tutorials around. I handpainted the texture in Photoshop using my Wacom tablet.

04-21-2012 10:56 PM
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BlingBoyOto Offline
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Post: #14
RE: Daniel Model.

ahhh il stick to just modelling then.....

lol noobs
04-21-2012 11:17 PM
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Adny Offline
Posting Freak

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Post: #15
RE: Daniel Model.

This could be amazing for cutscenes ^.^
I know you've already made this smexy model, but could I trouble you to perhaps make it more, how do I put this without sounding weird, dirty/ragged? He seems awfully clean for someone fighting for his life in an abandoned castle.

ヽ༼ຈل͜ຈ༽ノ raise your chawwwwwwys ヽ༼ຈل͜ຈ༽ノ
04-21-2012 11:54 PM
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Traggey Offline
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Post: #16
RE: Daniel Model.

(04-21-2012 11:54 PM)andyrockin123 Wrote:  This could be amazing for cutscenes ^.^
I know you've already made this smexy model, but could I trouble you to perhaps make it more, how do I put this without sounding weird, dirty/ragged? He seems awfully clean for someone fighting for his life in an abandoned castle.
I shall get on that!

04-21-2012 11:57 PM
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Eliphas Offline
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Posts: 27
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Post: #17
RE: Daniel Model.

Amazing. Good work !
04-22-2012 12:16 PM
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Leeeyam Offline
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Post: #18
RE: Daniel Model.

Whoa.

04-22-2012 01:58 PM
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JenniferOrange Offline
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Posts: 424
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Post: #19
RE: Daniel Model.

Are animations included?
I do agree on the cutscenes idea. I honestly don't know what I'd use this for, but I want it so badly..

[Image: button.png]
04-22-2012 02:01 PM
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Traggey Offline
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Post: #20
RE: Daniel Model.

(04-22-2012 02:01 PM)JenniferOrange Wrote:  Are animations included?
I do agree on the cutscenes idea. I honestly don't know what I'd use this for, but I want it so badly..
There are no such things yet, this is just a render directly from 3D's max, the model isn't even lit with anything.
However if anyone does want this I'll set it up with some idle animations.

04-22-2012 02:20 PM
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