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Daniel Model.
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Traggey Offline
Scientist of Art

Posts: 2,632
Joined: Feb 2012
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Post: #1
Daniel Model.

So yeah, something I made today just because I felt like it.

Now it doesn't match the style of amnesia very much with its cartoony looks, however I figured I'd ask anyway.
Would anyone have any sort of need for this? If so let me know and I'll set it up for the HPL engine with some standing animations.

Kthxbai.

[Image: danielsy.jpg]

(This post was last modified: 04-21-2012 09:45 PM by Traggey.)
04-21-2012 09:21 PM
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Statyk Offline
Modmau5

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Post: #2
RE: Daniel Model.

[Image: Fap-Meme.jpg_thumb.jpg]

[Image: kebCbZ]
04-21-2012 09:24 PM
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Mine Turtle Offline
Senior Member

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Post: #3
RE: Daniel Model.

(04-21-2012 09:24 PM)Statyk Wrote:  [Image: Fap-Meme.jpg_thumb.jpg]

[Image: 201107142327000.gif]
04-21-2012 09:25 PM
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Brute Offline
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Post: #4
RE: Daniel Model.

Your models are so fuckin awesome! Big Grin

Keep it up!!!!! ^^





04-21-2012 09:40 PM
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Shives Offline
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Post: #5
RE: Daniel Model.

Looks very good, but he looks a bit like prince of persia Big Grin
Daniel should look a bit younger. But very nice model Rolleyes

My Custom Story
http://www.frictionalgames.com/forum/thread-12587.html

Sorry for bad English


04-21-2012 09:43 PM
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Traggey Offline
Scientist of Art

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Post: #6
RE: Daniel Model.

Thanks! However there IS a concept of Daniel, he doesn't look that young does he?

[Image: 1631468-daniel.jpg]

(This post was last modified: 04-21-2012 09:50 PM by Traggey.)
04-21-2012 09:49 PM
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SonOfLiberty796 Offline
Senior Member

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Post: #7
RE: Daniel Model.

This looks freakin' amazing. Smile
04-21-2012 09:52 PM
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BlingBoyOto Offline
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Post: #8
RE: Daniel Model.

Awesome work !
How many poly's ?

lol noobs
04-21-2012 09:57 PM
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Rapture Offline
Posting Freak

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Post: #9
RE: Daniel Model.

[Image: Fap-Meme.jpg_thumb.jpg]
04-21-2012 10:04 PM
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Traggey Offline
Scientist of Art

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Post: #10
RE: Daniel Model.

(04-21-2012 09:57 PM)BlingBoyOto Wrote:  Awesome work !
How many poly's ?
1400, Could be lowered but I want to keep a certain roundness to the legs to keep the texture flowing nicely.

04-21-2012 10:28 PM
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